Recent content by bkR57

  1. Help! FRIDA: Call to func pointer fails

    For your information, i have investigate a bit, and it seems that the "long" param is in fact a pointer to the structure below: public class ReqAdminCommand : IMessage // TypeDefIndex: 871 { // Fields public eAdminCommandType Type; // 0x10 public long Variable1; // 0x18 public...
  2. Help! HOOK VOID WITHOUT UPDATE

    I'm maybe wrong, but hooking a void function does not necessarly means you need to hook an update to call it via a pointer. It is the case only if the void function is not called, otherwise, if the game call it regularly to charge the skill (eg: each seconde to update the animation bar), u can...
  3. Help! create paid lgl menu mod

    by paid you mean protected ? Just define a password and load the mod menu after asking and checking for it ?
  4. Help! FRIDA: Call to func pointer fails

    Thanks, So yeah it means that those 2 STP instuctions are not related to the "amount" args given to the function. So my "access violation accessing 0x10" error come from somewhere else. If the function wanted a structure and not a LONG (which could explain that error) i think it would be...
  5. Help! FRIDA: Call to func pointer fails

    its sevenknightidle (netmarble) Wondering if the access violation 0x10 error is not related to the IDA instruction: STP X19, X30, [SP,#0x10] if i understand well, it tries to store the value of X19 inside X30 located on the SP+0x10, but it would mean that SP is null, weird
  6. Help! FRIDA: Call to func pointer fails

    Hi mlsmanXP, I edited my post to add IDA decompiled view of the function. I call it after creating a native pointer like so: function CallFuncArgs(Offset, ReturnType, ArgsType, myargs){ var func_ptr = Module.findBaseAddress('libil2cpp.so').add(Offset); new...
  7. Help! FRIDA: Call to func pointer fails

    Hello, i'm using frida to test a call to a function located in a class that is not "normaly used" by the game (i think is used by developer for testing purpose). The class is like so: public class ConsoleCommand // TypeDefIndex: 1447 { // Fields private static bool _enableFPS; //...
  8. PMT FREE MOD [ROOT] Seven Knights Idle Adventure Ver. 1.12.00 Zygisk MOD Menu | Damage & Defense Multiplier | God Mode | Faster Move Speed

    lol, just wait for end of the month to see if you're ban or not, its not immediate... They do one big wave per month, in case cheaters are dumb enough to spent some money before getting banned :D
  9. Tutorial How to Create Zygisk MOD Menu

    is it possible to have the gradle and android sdk version to use to avoid shitty error ? Currently the template link is outdated and not compiling anymore with both gradle and android sdk latest version
  10. Tutorial How to Create Zygisk MOD Menu

    thanks nice tutorial