Recent content by CodeJutsu

  1. Help! How do i find function not located in ill2cpp?

    To be honest we could do a tutorial on how to deal with lua but it has many variations and the process differ sometimes For example some devs just throw the plain lua files and you could just mod the file and overwrite it others no they pack it and unpack it on runtime, some even encrypt them...
  2. Tutorial Automated dumping tool for all Unity games

    Themida? really? lol, i dunno looks suspicious to me 😁
  3. Filled Request Frozen City

    I just realized this wasn't the case in this game rather a different game my apology, in anyways looks like they ban on spot for having this amount of currency
  4. Solved How can I unlink enemy-shared functions in IDA Pro? (not il2cpp game)

    Throwing one more info in case it helps AttackData is read only you would need to make it writable first you can read up on mprotect function for linux to change the memory page to writeable
  5. Solved How can I unlink enemy-shared functions in IDA Pro? (not il2cpp game)

    I did respond with this " You won't achieve this by hex patching... That's the whole reason i sent a plain c++ code, it looks like it's too much for tbh no offense but I'd start learning c++ first " why i said that is hex patching will be more tedious task to split it , that DamageCalc is also...
  6. Solved How can I unlink enemy-shared functions in IDA Pro? (not il2cpp game)

    @DaRealPanDa Request to be marked as solved i've tried to give all necessary info, unless someone else wants to jump in
  7. Solved How can I unlink enemy-shared functions in IDA Pro? (not il2cpp game)

    I don't use emu i use real device to avoid any unnecessary issues with emu, my suggestion is to use pixel devices they're known to be good for debugging, as for CE not being able to attach it could be many things , AC , your device , conflict in CE versions , connectivity issues without...
  8. Open Request Heartwood Online

    The game is heavily server side the only thing you could probably do is bots, last time i checked nothing worked not even manipulating packets, only thing I got was auto loot, and you can deliver quests which you don't have ( still needs the item required to deliver the quest)
  9. Help! How to replace .data or .rodata with another ?

    You Don't rodata is a read only section if by any chance you were trying to modify it will throw access violation i would suggest to go and xref both and check where they're being used then hook / patch there
  10. Solved How can I unlink enemy-shared functions in IDA Pro? (not il2cpp game)

    to be honest i only posted this plain code to learn from it not a ready made solution , it's always better to share source code especially when it comes to plain games without any AC this supposed to help modding community to grow. but people seems to forget the real goal behind learning how to...
  11. Solved How can I unlink enemy-shared functions in IDA Pro? (not il2cpp game)

    That script is javascript code, you use it with frida.re (really good for rapid testing etc). To use in native you need to convert that code to c++ equivalent, simple example: class AttackData { public: char pad_0000[16]; //0x0000 int32_t normalDamage; //0x0010 char pad_0014[4]...
  12. Solved How can I unlink enemy-shared functions in IDA Pro? (not il2cpp game)

    Street Fighter IV CE - Apps on Google Play << Game link just in case someone else was curious Here is a comprehensive info: This game has exported functions in libGltest2jni.so, In the 64 bit binary in IDA you can search the exports list for DamageCalc which is at offset 0x629278 in current...