Recent content by serk11

  1. Filled Request Pokémon TCG Pocket

    To create a bot the road is long, you have to recover all the game prototypes, recover the ssl certificates, analyze the exchanges to resimulate the packets, it is very complex
  2. Filled Request Pokémon TCG Pocket

    ah yes specifically for pokemon I had the same problem, I use the LDPlayer 9 emulator for frida on pokemon I advise you to do the same, on a real device it's complicated, but just to play the game it's good
  3. Filled Request Pokémon TCG Pocket

    Oh yes for that I can of course help you, to hide my root I use magisk alpha App Center with Releases · LSPosed/LSPosed.github.io instead of zigisk hide and for zygisk you don't need the basic one you have to use zygisk next: Release v1.2.5 · Dr-TSNG/ZygiskNext it's very recent that you have...
  4. Filled Request Pokémon TCG Pocket

    I understood why the Chinese sold accounts with very specific stats :pepe019: a mod is possible against offline bots, and it allows you to farm, I don't have time to make a mod but if someone passes by and knows how to make a mod, just know that it is possible to farm all the bots in 10 minutes
  5. Filled Request Pokémon TCG Pocket

    for the picks, it just adds fake gameplay, there is nothing more, and it is surely to simplify the process, it only takes one request without preparation to make the choice, it therefore optimizes millions of requests in view of the number of players
  6. Filled Request Pokémon TCG Pocket

    I don't want to go too far, but I think we don't see the opponent's hand, we can have his ID but the rest of what the server sends is just what happens on the screen unfortunately, I think they designed it well so that even if we look at the decks, we don't see the opponent's cards, but maybe...
  7. Filled Request Pokémon TCG Pocket

    I'm making good progress on the reverse of the app, I don't particularly want to share everything I found for the moment but what I can give you as information is that the wonder picks are decided by clicking on the card, and it's the server that chooses a random card for you between the 5, in...
  8. Filled Request Pokémon TCG Pocket

    https://cdn.discordapp.com/attachments/474588119677665280/1308433168881291314/2024-11-19_03-32-52.mp4?ex=673decd8&is=673c9b58&hm=27ca032e96c35f4391c1abf8528555a12f4a777064093db7c590f170b66f9a7c& here is a video where I manage to decode the protobuff packets entering the game. (I speak French...
  9. Filled Request Pokémon TCG Pocket

    your analysis is very interesting, I will try to decode the whole connection thanks to the proto, but it is not easy even mitmproxy does not want to recover them, you have to do hooking frida it takes time
  10. Filled Request Pokémon TCG Pocket

    I'm going to start the reverse of this app, for those who pass by and who struggle to get the dump.cs here it is, the basic il2cppdumper did not work, it was necessary to have https://github.com/Perfare/Zygisk -Il2CppDumper, so here it is 30.26 MB file on MEGA, it is probably possible to hide...
  11. Tutorial Make Esp For Unity Games, C++

    This is exactly what I need thank you for this tutorial
  12. Open Request Mini Tennis

    I'm waiting for the mod to be officially released, I'll update it then
  13. Open Request Little Big Robots. Mech Battle

    Unlimited Ammo mode is possible, I'm creating it soon
  14. Open Request Menchico (online ludo)

    it recognizes the time but turning the wheel is also on the server side, I had already looked
  15. Open Request DeckEleven's Railroads 2

    I tried it but the game is developed without a framework, it's pure java with obfuscated source code, too atypical
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