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  1. Tutorial Hooking Tutorial {LGL Mod Menu Part II} (With video Tutorial)

    Code: hexPatches.Skin = MemoryPatch::createWithHex(targetLibName, string2Offset(OBFUSCATE_KEY("0xBEEE3C", '-')), OBFUSCATE("01 00 40 E3 1E FF 2F E1")); Here this is called as the offset "0xBEEE3C" the memory we need to change so the value is written in hexadecimal (HEX) "01 00 40 E3 1E FF 2F E1"...