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  1. Help! How to hook protected field offset

    I'm a Unity Developer just for 10 days making a game. Everything is built-in C-Sharp language. Update is called every frame, if the MonoBehaviour is enabled. That means the update will work after the hook was called.
  2. Tutorial How to dump any type of lib (ex: Mini Militia)

    I'm kind of noob to use IDA Pro on Laptop right now. I opened example: libpvz.so Then i searched: sun And there's no value or void, int, float. (Obviously it's integer but there's no int or something...)
  3. Help! how to mod in app purchases?

    Difference between lucky patcher and without lucky patcher. - I tested lucky patcher and if you have lucky patcher and the application is modded by lucky patcher and it has in app purchase hack, it will work. And if you share the application and the in app purchase is built with lucky patcher...
  4. Help! how to mod in app purchases?

    If you're modding a Unity games. It will be easy for you. In order to make in app purchase to be bypass, you need find an exact pointer and offset. Psst, there's a LGL Mod Menu that can be able to do those pointers.
  5. Help! About Button Hook - LGLTeam Android Mod Menu

    This example might solve your problem: int iAmmo = 0; void *sAmmoBtn; void (*old_m_Count)(void *instance); void m_Count(void *instance) { if (instance != NULL) { if (sAmmoBtn != NULL) { *(int *) ((uint64_t) instance + 0x10) = iAmmo; } } return old_m_Count(instance); }
  6. Help! About Button Hook - LGLTeam Android Mod Menu

    Something's wrong in the code. The offset's name is Update and there's no Field to find or to Modify.
  7. Help! About Button Hook - LGLTeam Android Mod Menu

    You are right and curly brackets makes the code more safer and not be able to pass from other switch.
  8. Solved Manually change the targetLibName inside the Mod Menu

    How can I change the targetLibName in the Mod Menu? #include <list> #include <vector> #include <string.h> #include <pthread.h> #include <cstring> #include <jni.h> #include <unistd.h> #include <fstream> #include <iostream> #include <dlfcn.h> #include "Includes/Logger.h" #include...
  9. Making Toast to TextInput value

    It's a string so why it wouldn't let me build the application.
  10. Making Toast to TextInput value

    I need help toasting out the value from the TextInput! Whatever is inputted in the value from the TextInput will be toast (show). #include <list> #include <vector> #include <string.h> #include <pthread.h> #include <cstring> #include <jni.h> #include <unistd.h> #include <fstream> #include...
  11. Help! Help!, How to call a void with button ?

    I think I saw something missing in the code: void *spawnmonsterbtn; void (*old_SpawnMonster)(void *instance); void SpawnMonster(void* instance) { if (instance != NULL) { spawnmonsterbtn = instance; // It could be some functions are missing in this line. } return...
  12. Help! Help!, How to call a void with button ?

    Same happening in this situation but the code seems to be good and no errors. You can try to test the Offset or RVA first in toggle, because toggle is one of the most easiest function to deal with. If the offset works there then try the button. If the button seems to be not working, then you...
  13. Tutorial How to find offsets with gg? (Tutorial)

    Does this work with Mod Menus?
  14. Help! Is there any way to modify a field offset

    You need to ensure that the field offset has its own values in order to use methods to update those offsets. Example: 0x20 - targetHp, and it says paramvalue, you need to check the paramvalue class and check the methods on previous class that you're checking on and find the best working method...