Discussion Can't find Get_Atk / Get_Hp stuff on arm64-v8a game.

Tempfr

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Hello guys !

I was following the "Modding libil2cpp.so games tutorial for beginners" , but i just saw anything wrong for myself :

> "delete armeabi-v8a folder so that only armeabi-v7a remains. "

- My game just have a folder called : "arm64-v8a" , so here we got a first problem ? Is the version different so couldn't be functionnal with the modifications we do or it's just because it was the game for example ?


- Another question , when i got in the "dumped.cs" file, i don't find any "get_atk" or "get_hp" stuff in any lines on the file.

I did try any keyword possible relative to "health" or "attack" but that doesn"t appear.

Can you help me please ? I'm stuck :)

Thanks
 

Raebydett

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It isnt about arm7 or arm64, you just picked on wrong game. If that was easy I already mod that game on first release :pepe001:

As for keywords advice, it isnt always get_atk get_hp blablabla. It can be "hurt", damaged by hp etc. Modding is art you just need to be creative, also if u stuck on getting field/method move to classes. Sometime dev probably drunk when coded their game and just typo "enemny" instead of "enemy" or it was intentionally to prevent from modders
 
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Tempfr

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So , did you work already on that game? You already found anything to modify ? I found get_speed or get_speedMultiplier but couldn't apply any changes...

Is there any Game Protect on this game ??? :/

And what you mean by i picked a wrong game? I think modders don't think by "i picked a wrong game" they just try to understand what is wrong
 

Raebydett

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This game already been release for awhile, if this mod-able pretty sure alot mod out there. This game have no protection at all and thats 1 of the sign game is server sided

And what you mean by i picked a wrong game?
If you just start mod game, pick a game that already mod by someone (i mean not leeching) so u know that game can be mod for practice.
 
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Tempfr

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This game already been release for awhile, if this mod-able pretty sure alot mod out there. This game have no protection at all and thats 1 of the sign game is server sided


If you just start mod game, pick a game that already mod by someone (i mean not leeching) so u know that game can be mod for practice.
Well, good to hear ... i'm trying to mod on those kind of games but i just still don't understand the Hex / Arm converter system... Could you help me in private and explain me please?

Ty btw
 

Raebydett

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This game already been release for awhile, if this mod-able pretty sure alot mod out there. This game have no protection at all and thats 1 of the sign game is server sided
I know, thats why i say this ^ :pepe001:

Im not interested with 1 on 1 session, theres alot tutorial here u can read Text and Video tutorial. Very impossible not to understand
 

Tempfr

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Anyone else to help on this? ty.
do it on x64 it will work
It's the only folder existing. but i don't understand the all stuff part of Hex / ARM converting ... it looks like ARM64 codes are not alot of codes ! just (true, false, and NOP code and thats all??)

what about the other code? is it possible to make other x64 codes to HEX codes ?? i need to understand how to make that and how to modify them !
 

Tempfr

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I finally found how to make others HEX codes in ARM64 with the tool of @AndnixSH (IEEE 754 Converter) i could convert Float / Hexa for Little-endian into ARM64 then into HEX .

i did try alot of modifications like on another game who got already modded here : Hero Wars - Fantasy Battles . But now , i modified my Hex and when i launch the game nothing is modified the game is launch like normal game.

I use LDPlayer9 with root ON.

Here what i did :

GET_GOLD / GET_COINS / get_goldAmount (value is 2130706432 from G-Bo) > KO
GET_SPIN / get_SpinCount (value of 9999 that i created with 69 2E 48 B0 C0 03 5F D6 ) > KO
GET_VIP (lvl 15 max > points needed 15000) / didn't touch
GET_GEM / get_gemReward (value true) > ??? i don't know if it worked...
GET_HP / modified the 4th get_hp (value of 9999 that i created with 69 2E 48 B0 C0 03 5F D6 ) > KO
GET_ENERGY / GET_POWER / didn't touch
GET_DAMAGE / get_damageDealt (Dealt should be 9999 > 69 2E 48 B0 C0 03 5F D6 but KO) et get_damageRecieved (a false value so i try 0) > KO
GET_SKILL / get_skillPointsAvailable (value 9999 > 69 2E 48 B0 C0 03 5F D6), > KO
GET_CHEST / get_chestsAreSkipped (in true), > KO
GET_QUEST > get_questProgress (in true) , > KO

@G-Bo ッ , do you have any idea please bro?

Thanks for people help.
 

xyzhunter

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I finally found how to make others HEX codes in ARM64 with the tool of @AndnixSH (IEEE 754 Converter) i could convert Float / Hexa for Little-endian into ARM64 then into HEX .

i did try alot of modifications like on another game who got already modded here : Hero Wars - Fantasy Battles . But now , i modified my Hex and when i launch the game nothing is modified the game is launch like normal game.

I use LDPlayer9 with root ON.

Here what i did :

GET_GOLD / GET_COINS / get_goldAmount (value is 2130706432 from G-Bo) > KO
GET_SPIN / get_SpinCount (value of 9999 that i created with 69 2E 48 B0 C0 03 5F D6 ) > KO
GET_VIP (lvl 15 max > points needed 15000) / didn't touch
GET_GEM / get_gemReward (value true) > ??? i don't know if it worked...
GET_HP / modified the 4th get_hp (value of 9999 that i created with 69 2E 48 B0 C0 03 5F D6 ) > KO
GET_ENERGY / GET_POWER / didn't touch
GET_DAMAGE / get_damageDealt (Dealt should be 9999 > 69 2E 48 B0 C0 03 5F D6 but KO) et get_damageRecieved (a false value so i try 0) > KO
GET_SKILL / get_skillPointsAvailable (value 9999 > 69 2E 48 B0 C0 03 5F D6), > KO
GET_CHEST / get_chestsAreSkipped (in true), > KO
GET_QUEST > get_questProgress (in true) , > KO

@G-Bo ッ , do you have any idea please bro?

Thanks for people help.
what's KO ? Knock OUT ?