PMT FREE MOD 东方归言录 (Touhou LostWord Bilibili) Ver. 5.0.0 Mod Menu [Damage & Defense Multipliers]

在故事模式中攻击和防御大多数情况下是起效的,但是在有的关卡,比如红魔塔的部分关卡,攻击和防御是不起效的,在这种模式,攻击的话即使只开到了二倍,也会判定为不起效,打到对面人物身上,只会让他眩晕,而不会造成一点伤害,必须在经过了若干回合,至少三到四个回合后,才会解除这种限制,造成一击必杀的效果,但是在这个过程中己方人物已经被对面击杀,因为在这种模式里,防御倍数也是不起效的,对面的攻击造成的伤害是正常的,这经常会导致严重的卡关,请问这种故障是什么原因呢,有解决的办法吗,希望大佬解惑
 
In the story mode, attack and defense are mostly effective, but in some levels, such as some levels in the Red Magic Tower, attack and defense are not effective. In this mode, even if the attack is only doubled, it will be judged as ineffective. If it hits the opponent's person or object, it will only make them dizzy without causing any damage. This restriction will only be lifted after several rounds, at least three to four rounds, to achieve a one hit kill effect. However, during this process, the opponent's character has already been killed, because in this mode, the defense multiplier is also ineffective, and the damage caused by the opponent's attack is normal, which often leads to serious blockages. May I ask what the reason for this malfunction is, and is there a solution? I hope a big fish can clarify this.
 
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