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PMT FREE MOD Going Princess : AFK Rush Ver. 0.74 MOD Menu APK | Damage & Defense Multiplier

I have already mentioned in the download section with a highlighted text in blue, yet you guys still ignored it, perfecto :)

 
************* Crash Head ****************
Time Of Crash : 2024_05_17-03_00_08
Device Manufacturer: vivo
Device Model : V2026
Android Version : 11
Android SDK : 30
App VersionName : 0.31
App VersionCode : 31
************* Crash Head ****************

java.lang.Error: FATAL EXCEPTION [UnityMain]
Unity version : 2021.3.12f1
Device model : vivo V2026
Device fingerprint: vivo/2026/2026:11/RP1A.200720.012/compiler0408154211:user/release-keys
Build Type : Release
Scripting Backend : IL2CPP
ABI : arm64-v8a
Strip Engine Code : true

Caused by: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Version '2021.3.12f1 (8af3c3e441b1)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
Build fingerprint: 'vivo/2026/2026:11/RP1A.200720.012/compiler0408154211:user/release-keys'
Revision: '0'
ABI: 'arm64'
Timestamp: 2024-05-17 03:00:08+0700
pid: 6474, tid: 6655, name: UnityMain >>> com.bluepotiongames.gp.google <<<
uid: 11842
signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr --------
x0 0000000000000000 x1 00000000000019ff x2 0000000000000006 x3 0000007151330880
x4 686a5e6360647167 x5 686a5e6360647167 x6 686a5e6360647167 x7 7f7f7f7f7f7f7f7f
x8 00000000000000f0 x9 000000726aecd718 x10 ffffff80fffffbdf x11 0000000000000001
x12 0000000000000000 x13 0000000000000041 x14 0000007fd3747fca x15 00000000fffffff0
x16 000000726af9f948 x17 000000726af7e470 x18 000000714a34e000 x19 00000000000000ac
x20 000000000000194a x21 00000000000000b2 x22 00000000000019ff x23 00000000ffffffff
x24 0000000000000000 x25 0000000000000100 x26 000000714fb922d0 x27 000000714fb92250
x28 0000000000000000 x29 0000007151330900
sp 0000007151330860 lr 000000726af3101c pc 000000726af3104c

backtrace:
#00 pc 000000000008a04c /apex/com.android.runtime/lib64/bionic/libc.so (abort+180) (BuildId: 0e42b7e3ae2ec29133fdbeea7227e56b)
#01 pc 0000000000db7e34 /data/app/~~90TVjRsEFXR620fqmCdNsw==/com.bluepotiongames.gp.google-9DvJyp6fIclPCRA9Mpv98A==/lib/arm64/libil2cpp.so (BuildId: 3588b1ae89bdf5b91a26e5c770b8f04385b6b7c8)
#02 pc 0000000000db0174 /data/app/~~90TVjRsEFXR620fqmCdNsw==/com.bluepotiongames.gp.google-9DvJyp6fIclPCRA9Mpv98A==/lib/arm64/libil2cpp.so (BuildId: 3588b1ae89bdf5b91a26e5c770b8f04385b6b7c8)
#03 pc 0000000000dafa00 /data/app/~~90TVjRsEFXR620fqmCdNsw==/com.bluepotiongames.gp.google-9DvJyp6fIclPCRA9Mpv98A==/lib/arm64/libil2cpp.so (BuildId: 3588b1ae89bdf5b91a26e5c770b8f04385b6b7c8)
#04 pc 0000000000daf6d4 /data/app/~~90TVjRsEFXR620fqmCdNsw==/com.bluepotiongames.gp.google-9DvJyp6fIclPCRA9Mpv98A==/lib/arm64/libil2cpp.so (BuildId: 3588b1ae89bdf5b91a26e5c770b8f04385b6b7c8)
#05 pc 0000000000db71ac /data/app/~~90TVjRsEFXR620fqmCdNsw==/com.bluepotiongames.gp.google-9DvJyp6fIclPCRA9Mpv98A==/lib/arm64/libil2cpp.so (BuildId: 3588b1ae89bdf5b91a26e5c770b8f04385b6b7c8)
#06 pc 0000000000d0e958 /data/app/~~90TVjRsEFXR620fqmCdNsw==/com.bluepotiongames.gp.google-9DvJyp6fIclPCRA9Mpv98A==/lib/arm64/libil2cpp.so (BuildId: 3588b1ae89bdf5b91a26e5c770b8f04385b6b7c8)
#07 pc 0000000000d938b8 /data/app/~~90TVjRsEFXR620fqmCdNsw==/com.bluepotiongames.gp.google-9DvJyp6fIclPCRA9Mpv98A==/lib/arm64/libil2cpp.so (BuildId: 3588b1ae89bdf5b91a26e5c770b8f04385b6b7c8)
#08 pc 0000000000d47148 /data/app/~~90TVjRsEFXR620fqmCdNsw==/com.bluepotiongames.gp.google-9DvJyp6fIclPCRA9Mpv98A==/lib/arm64/libil2cpp.so (il2cpp_init+28) (BuildId: 3588b1ae89bdf5b91a26e5c770b8f04385b6b7c8)
#09 pc 0000000000343bfc /data/app/~~90TVjRsEFXR620fqmCdNsw==/com.bluepotiongames.gp.google-9DvJyp6fIclPCRA9Mpv98A==/lib/arm64/libunity.so (BuildId: 88f03c63aeb1565d99ae87cbcc8d1f9ee542113b)
#10 pc 00000000003c08dc /data/app/~~90TVjRsEFXR620fqmCdNsw==/com.bluepotiongames.gp.google-9DvJyp6fIclPCRA9Mpv98A==/lib/arm64/libunity.so (BuildId: 88f03c63aeb1565d99ae87cbcc8d1f9ee542113b)
#11 pc 00000000003c1710 /data/app/~~90TVjRsEFXR620fqmCdNsw==/com.bluepotiongames.gp.google-9DvJyp6fIclPCRA9Mpv98A==/lib/arm64/libunity.so (BuildId: 88f03c63aeb1565d99ae87cbcc8d1f9ee542113b)
#12 pc 00000000003d81e8 /data/app/~~90TVjRsEFXR620fqmCdNsw==/com.bluepotiongames.gp.google-9DvJyp6fIclPCRA9Mpv98A==/lib/arm64/libunity.so (BuildId: 88f03c63aeb1565d99ae87cbcc8d1f9ee542113b)
#13 pc 000000000013ced4 /apex/com.android.art/lib64/libart.so (art_quick_generic_jni_trampoline+148) (BuildId: 15043d40ef0295ed87e6b3547672e589)
#14 pc 0000000000133564 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+548) (BuildId: 15043d40ef0295ed87e6b3547672e589)
#15 pc 00000000001a97e8 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+200) (BuildId: 15043d40ef0295ed87e6b3547672e589)
#16 pc 000000000031c6a0 /apex/com.android.art/lib64/libart.so (art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*, art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)+376) (BuildId: 15043d40ef0295ed87e6b3547672e589)
#17 pc 0000000000312888 /apex/com.android.art/lib64/libart.so (bool art::interpreter::DoCall<false, false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+912) (BuildId: 15043d40ef0295ed87e6b3547672e589)
#18 pc 0000000000689ab8 /apex/com.android.art/lib64/libart.so (MterpInvokeDirect+576) (BuildId: 15043d40ef0295ed87e6b3547672e589)
#19 pc 000000000012d914 /apex/com.android.art/lib64/libart.so (mterp_op_invoke_direct+20) (BuildId: 15043d40ef0295ed87e6b3547672e589)
#20 pc 000000000068a630 /apex/com.android.art/lib64/libart.so (MterpInvokeStatic+1224) (BuildId: 15043d40ef0295ed87e6b3547672e589)
#21 pc 000000000012d994 /apex/com.android.art/lib64/libart.so (mterp_op_invoke_static+20) (BuildId: 15043d40ef0295ed87e6b3547672e589)
#22 pc 0000000000309b30 /apex/com.android.art/lib64/libart.so (art::interpreter::Execute(art::Thread*, art::CodeItemDataAccessor const&, art::ShadowFrame&, art::JValue, bool, bool) (.llvm.3600409575387147344)+264) (BuildId: 15043d40ef0295ed87e6b3547672e589)
#23 pc 0000000000675e30 /apex/com.android.art/lib64/libart.so (artQuickToInterpreterBridge+776) (BuildId: 15043d40ef0295ed87e6b3547672e589)
#24 pc 000000000013cff8 /apex/com.android.art/lib64/libart.so (art_quick_to_interpreter_bridge+88) (BuildId: 15043d40ef0295ed87e6b3547672e589)
#25 pc 000000000065e758 /system/framework/arm64/boot-framework.oat (BuildId: c1760ad878a3089ca4030b4faff1339f7f96097f)

at libc.abort(abort:180)
at libil2cpp.0xdb7e34(Native Method)
at libil2cpp.0xdb0174(Native Method)
at libil2cpp.0xdafa00(Native Method)
at libil2cpp.0xdaf6d4(Native Method)
at libil2cpp.0xdb71ac(Native Method)
at libil2cpp.0xd0e958(Native Method)
at libil2cpp.0xd938b8(Native Method)
at libil2cpp.il2cpp_init(il2cpp_init:28)
at libunity.0x343bfc(Native Method)
at libunity.0x3c08dc(Native Method)
at libunity.0x3c1710(Native Method)
at libunity.0x3d81e8(Native Method)
at libart.art_quick_generic_jni_trampoline(art_quick_generic_jni_trampoline:148)
at libart.art_quick_invoke_stub(art_quick_invoke_stub:548)
at libart.art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)(Invoke:200)
at libart.art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*, art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)(ArtInterpreterToCompiledCodeBridge:376)
at libart.bool art::interpreter::DoCall<false, false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)(DoCall<false, false>:912)
at libart.MterpInvokeDirect(MterpInvokeDirect:576)
at libart.mterp_op_invoke_direct(mterp_op_invoke_direct:20)
at libart.MterpInvokeStatic(MterpInvokeStatic:1224)
at libart.mterp_op_invoke_static(mterp_op_invoke_static:20)
at libart.art::interpreter::Execute(art::Thread*, art::CodeItemDataAccessor const&, art::ShadowFrame&, art::JValue, bool, bool) (.llvm.3600409575387147344)(Execute:264)
at libart.artQuickToInterpreterBridge(artQuickToInterpreterBridge:776)
at libart.art_quick_to_interpreter_bridge(art_quick_to_interpreter_bridge:88)
at boot-framework.0x65e758(Native Method)
 
Last edited by a moderator:
the hell the game has 2 app on my device lol 1 with the mod 1 witout the mod
how it is possible.. this dev really fight back
 
Tags Tags
going princess : afk rush going princess : afk rush cheat going princess : afk rush hack going princess : afk rush mod rpg

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