Hi guys, I've been trying to update my lgl mod menu to arm64, everything works except for hex patching some methods.
Example...
Clearing the app data makes it work but after closing the app and opening it again, it stops working for some reason. I have to keep clearing the app data everytime I start the game
Anyone know why this is and how I can fix it? Thanks
Example...
C++:
#if defined(__aarch64__) //To compile this code for arm64 lib only.
PATCH("0x600124", "00 00 80 D2 C0 03 5F D6");
Anyone know why this is and how I can fix it? Thanks
Last edited: