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Building off of this, I've found that this method completely overwrites your EXP for that attribute regardless of what it was before. In theory, you could use this method to lower your attributes level (but this may have disastrous consequences, so I don't recommend it).

If you're looking for a good "set it and forget it" number to use, 390,000 will do the trick. That will bump your attributes up to level 118, which is just a few away from the current max level. Once everything is said and done, perform any action that would cause that attribute to increase (such as buying clothes, study hall rewards, selecting certain dialogue options in cutscenes, etc.) and the game will automatically increase your attribute level to the new value.

EDIT: did my math wrong lmao, fixed the numbers
 
But does the video they sent work in theory? Or do I have to do the process like the image they sent?. Have you already tried uploading your attributes?
 
But does the video they sent work in theory? Or do I have to do the process like the image they sent?. Have you already tried uploading your attributes?
It's just that they are a lot of steps jajajaja and my language is Spanish but I have tried, I hope and it works out for me
 
But does the video they sent work in theory? Or do I have to do the process like the image they sent?. Have you already tried uploading your attributes?
The video is correct, yes. It requires a lot of repetition to narrow the search down to those three values. Once you do, you have to edit all three of them exactly the same way in order for it to sync up correctly. When editing the encrypted value, entering 390000 will modify your EXP so that the next time you gain any EXP with that attribute, the game will self-correct your character's level for that attribute and put you near the maximum. Then repeat the process for your other two attributes. There are three encrypted values per attribute, meaning you'll be editing nine in total throughout this process.
 

Thanks a lot! I should have realised this earlier, anyway it works perfectly now. Thanks again for the help!
 
It's ok if i put 250000 instead 390000?
 
It's ok if i put 250000 instead 390000?

You can put any number you want. I tend to stick with the lower numbers as I can always just change it later if the stat requirements get any higher, but any number below 399850 is fine as that is currently the maximum amount.
 
You can put any number you want. I tend to stick with the lower numbers as I can always just change it later if the stat requirements get any higher, but any number below 399850 is fine as that is currently the maximum amount.
I have a question, when entering the Dword, do I have to enter the number of the XP level I have? There they sent a link of the different numbers depending on the XP level you have or do I enter a range of 10000~20000 and then the number of XP depending on level? And do I also have to gain attribute points before modifying it for it to work?. It's just that since the house event is over, I'm already trying.
 

The first dword search that you do is your current total xp for the attribute. You can work that out exactly using the guide, or if you want you can just search for a range (use the ~ symbol between two numbers) and all the numbers between that will be a part of the search. For example, if I was part way through level 30 I could either search for 24910 + (my current xp for level 30 only) OR I could search for something like 23000~26880, which is the total xp between levels 29-31 which we know that our level 30 will be between.

The second search that you do is for the changed value. This is done after you have gained more attribute points after the first search. For example, if I was doing a lesson after the first search and got 15 attribute points I would then go to fuzzy search (magnifying glass), click "More", and then type 15 into "Difference:" and click "N=O+D". This will narrow the search down. Hopefully there will be only 3 search results by this point: If not, then repeat (i.e gain more attribute points and search the difference again.
 
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