thanks bro. yesClass have a update?
Thank you.bool RemoveFog = false;
void (*Fog)(void *instance);
void (*old_ClassName_Update)(void *instance);
void ClassName_Update(void *instance) {
if (instance != nullptr) {
if (RemoveFog) {
if (Fog) {
Fog(instance);
}
}
}
old_ClassName_Update(instance);
}
Fog = (void(*)(void*)) getAbsoluteAddress("libil2cpp.so", 0x34F4B80);
HOOK_LIB("libil2cpp.so", "0x34F725C", ClassName_Update,
Can We Close It After It's Called Only Once? Because the Update Function is Very Fast, Not 60 Frames Per Second. It has a speed of 500 frames. It may collapse.bool RemoveFog = false;
void (*Fog)(void *instance);
void (*old_ClassName_Update)(void *instance);
void ClassName_Update(void *instance) {
if (instance != nullptr) {
if (RemoveFog) {
if (Fog) {
Fog(instance);
}
}
}
old_ClassName_Update(instance);
}
Fog = (void(*)(void*)) getAbsoluteAddress("libil2cpp.so", 0x34F4B80);
HOOK_LIB("libil2cpp.so", "0x34F725C", ClassName_Update,
thanksSure
if (Fog) {
Fog(instance);
RemoveFog = false;
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