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Help! help with modifying ticketing system in beach buggy racing

nop64

Rookie
i am trying to add more tickets in beach buggy racing, it has these libraries
libPurple.so
libfmodstudio.so (i dont think its implemented in any of these libfmod libraries as its only related to sound)
libfmod.so

i assume the ticketing system is somewhere implemented in here, how do i proceed finding it?, there is also an assets folder that may contain the information, if so then how do i compare the original assets folder and the changed one(as in less tickets), is there any way of dumping it and comparing? so that i can always modify it with my custom watch code.
 
Since you're asking for help on a specific game without us knowing how the game/code works, I doubt we can do much to help. Perhaps If you provide more details, we can try to assist you. Although a bit of detail would be much appreciated, I'll still try my best to give a helping hand.

I'm assuming Buggy Racing is a game where you get in a match and race (obviously) and within that game/match, there are tickets you can use/pick up. To find the tickets, you can look for keywords such as Ticket, Currency, SpendTicket etc. To be more precise, you can try looking for the method that manages all the game data. Keywords for this could be GameManager, GameController, TicketController, CurrencyHandler etc.