Hey, I’m working on modding a armv8 game and I’ve been editing some HEX values. I took notes of the changes I made:
To freeze the move count, I NOP’d the offset like this:
public System.Void AddMoves(System.Int32 value); // 0x35d20a4
Used:
Armv7 - 00 F0 20 E3 1E FF 2F E1
Armv8 - 1F 20 03 D5
And to set gems to 99999, I used:
public System.Int32 AddGems(System.Int32 value, System.Boolean isSilent); // 0x35dd8cc
With:
Armv7 - 7A 04 04 E3 1E FF 2F E1
Armv8 - 00 E0 AF D2 C0 03 5F D6
But when I boot up the game and try using a move, it crashes as soon as I click to decrease the move count. Any ideas on how to fix this?
Note: I also tried using the armv8 but the game still crashes.
To freeze the move count, I NOP’d the offset like this:
public System.Void AddMoves(System.Int32 value); // 0x35d20a4
Used:
Armv7 - 00 F0 20 E3 1E FF 2F E1
Armv8 - 1F 20 03 D5
And to set gems to 99999, I used:
public System.Int32 AddGems(System.Int32 value, System.Boolean isSilent); // 0x35dd8cc
With:
Armv7 - 7A 04 04 E3 1E FF 2F E1
Armv8 - 00 E0 AF D2 C0 03 5F D6
But when I boot up the game and try using a move, it crashes as soon as I click to decrease the move count. Any ideas on how to fix this?
Note: I also tried using the armv8 but the game still crashes.