bool Coin;
void (*old_update)(void* _this);
void update(void* _this) {
if(_this != NULL) {
void *MoneyClass = *(void**)((uint64_t)_this + 0x20);
{
if(Coin != NULL) {
*(int *) ((uint64_t) MoneyClass + 0x10) = 999;
}
}
}
old_update(_this);
}
MSHookFunction((void *)getAbsoluteAddress("libil2cpp.so", 0x81C0EC), (void *) update, (void **) &old_update);
Me trying to modify hide online, in the "class GameRules", it has the bombs cooldown but it doesn't have an update and I'm not able to modify it
I already checked this class does not have lateupdate, fixedupdate or private update, and I checked this field is the value of the coins (I tested it via gameguardian)Pretty sure most of the games doesnt have the Coins as a field Offset, so the chances to work will be very low, also if that class doesnt have an update function, Search up for other classes that are similar with your class and use its update class, but before this i suggest you to Make sure You have looked attently when You searched for update because "Private void update()" is not the only update function that could work, there can be Like "LateUpdate" or "FixedUpdate" so Make sure =)
Me trying to modify hide online, in the "class GameRules", it has the bombs cooldown but it doesn't have an update and I'm not able to modify itwhich game?
Me trying to modify hide online, in the "class GameRules", it has the bombs cooldown but it doesn't have an update and I'm not able to modify it
thank you so much
@Hiyall360 please reply me in your postings section.
Ofcourse he has the library loaded, or else he wouldn't even try hooking this in the first place.if the library is not loaded it will not work
Hiyall 360 Sir please reply me in your profile postings section.Ofcourse he has the library loaded, or else he wouldn't even try hooking this in the first place.
just use update from another classsorry, has anyone found a way to use the offset field without updating? I really need it and sorry for my english
// RVA: 0x123456 Offset: 0x123456 VA: 0x123456
private void Start() { }
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