This is the AMP version of this page.
If you want to load the real page instead, click this text.

Help! Hook

Viktorovich31

Platinian
Hello! Can you please tell me how to correctly call the method - AddCoins?
AddCoins=0x11E3164
Update=0xAA4104

Code:
void (*AddCoins)(void *instance, int num);

void (*old_Update)(void *instance);
void Update(void *instance){
    if(instance != NULL) {
        AddCoins(instance, 999999);
}
        old_Update(instance);
}
__attribute__((constructor))
void libhook_main() {
    do {
        sleep(1);
    } while (!isLibraryLoaded(OBFUSCATE("libil2cpp.so")));
    LOGI(OBFUSCATE("lib loaded"));
    HOOK_LIB("libil2cpp.so", "0xAA4104", Update, old_Update);       
    LOGI(OBFUSCATE("lib hooked"));
}
 
bool addcoins = false;

void (*AddCoins)(void *instance, int num);

void (*old_Update)(void *instance);
void Update(void *instance){
if(instance != NULL) {
AddCoins(instance, 999999);
}
old_Update(instance);
}

MSHookFunction((void *)getAbsoluteAddress("libil2cpp.so", 0xAA4104), (void *) Update, (void **) &old_Update);

AddCoins = (void (*)(void *, int)) getAbsoluteAddress(targetLibName, 0x11E3164);

OBFUSCATE("0_Toggle_Add Coins"),

case 0:
addcoins = boolean;
break;
 
Code:
void (*AddCoins)(void *instance, int num);

void (*old_Update)(void *instance);
void Update(void *instance){
    if(instance != NULL) {
        AddCoins(instance, 999999);
}
        old_Update(instance);
}
__attribute__((constructor))
void libhook_main() {
    do {
        sleep(1);
    } while (!isLibraryLoaded(OBFUSCATE("libil2cpp.so")));
    LOGI(OBFUSCATE("lib loaded"));
    MSHookFunction((void *)getAbsoluteAddress("libil2cpp.so", 0xAA4104), (void *) Update, (void **) &old_Update);
    AddCoins = (void (*)(void *, int)) getAbsoluteAddress("libil2cpp.so", 0x11E3164);
    LOGI(OBFUSCATE("lib hooked"));
}
Hello! It didn't work, the game crashes.
 

Attachments