Change the offset and the hex. It depends on how you mod the game.Code:
hexPatches.Skin = MemoryPatch::createWithHex(targetLibName,
string2Offset(OBFUSCATE_KEY("0xBEEE3C", '-')),
OBFUSCATE("01 00 40 E3 1E FF 2F E1"));
Here this is called as the offset "0xBEEE3C" the memory we need to change so the value is written in hexadecimal (HEX) "01 00 40 E3 1E FF 2F E1"
Not to worry here " '-'" This is called OBFUSCATE Key!
i don't get this part . so which one to change ?
offset "0xBEEE3C" or (HEX) "01 00 40 E3 1E FF 2F E1"
and what if i don't get il2cpp.so and it get another name maybe
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