M Moodeh Platinian Jul 31, 2020 #1 How different is modding a ue4 based game from a unity game? Instead of dumping the lib would I use ida to analyze it? And would hooking be the same, and the offsets be the only different thing?
How different is modding a ue4 based game from a unity game? Instead of dumping the lib would I use ida to analyze it? And would hooking be the same, and the offsets be the only different thing?