Help! I can't find global-metadata.dat

mikalueh

Rookie
I'm right now trying to mod the Android game Last War Survival (com.fun.lastwar.gp) but there is no global-metadata.dat in com.fun.lastwar.gp.apk, config.arm64_v8a.apk or install_time_pack.apk. It's definitely a Unity game and it has libil2cpp.so, therefore I thought it should be an il2cpp game. I also tried searching for Hex AF 1B B1 FA in all game files (as this website suggests: IL2CPP Tutorial: Finding loaders for obfuscated global-metadata.dat files) and they were nowhere.
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@mikalueh Have you ever found where global-metadata.dat is?

I'm currently trying the exact same thing with the exact same game. I tried dumping at runtime (crashes), scanning for the byte sequence (nothing), checked the obfuscated data folder on a rooted phone (nope, only libil2cpp), tried finding the loader in libunity.so with Ghidra and BinaryNinja (I found strings referencing libil2cpp but non of them are actually used. There are also a ton of exports in the format _INIT_0 - _INIT_340) but it seems like none of them actually export libil2cpp).

I'm currently at my wits end. I cannot figure out where that file is loaded / embedded / referenced...

Read the comments on this post.
Unfortunately that one isn't really related since this is 100% a unity game. I was able to partially extract the unity assets too.

I also managed to extract:
- Unity: 2019.4.38f1
- IL2CPP: 24
- Mono: 1
 
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