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Tutorial Making Mod Menu for Unity based Games (OnGUI Method)

if (AudioManager.DVA1)
{
AudioManager.string1 = "Fast Backflip <color=blue>ON</color>";
AudioManager.DVA1 = false;
}
else
{
AudioManager.string1 = "Fast Backflip <color=red>OFF</color>";
AudioManager.DVA1 = true;
}

why we have to reverse the bool value the the code above? or you using it in reverse ?