MinimalXenon
Platinian
Hello! I was wondering what I'm doing wrong because a float[] parameter fails to get registered when im calling this method (I'm only giving an example):
When I call this method it does teleport me to another map that I chose. The problem is that the position I've set doesn't register, making me go to a random coordinate in the map chosen by the game.
Through some means I found that float[] position contains the X, Y, and Z Coordinates. But still, no matter what I do, TeleportMap() refuses the new one I give.
How do I call it correctly?
Code:
void TeleportMap(int mapId, float[] position)
When I call this method it does teleport me to another map that I chose. The problem is that the position I've set doesn't register, making me go to a random coordinate in the map chosen by the game.
Through some means I found that float[] position contains the X, Y, and Z Coordinates. But still, no matter what I do, TeleportMap() refuses the new one I give.
How do I call it correctly?
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