Game Name: Mini Dayz Plus 1.5.0
Google Play Store Link:
Bohemia Interactive said they wont update anymore, mini dayz 1.4.1 will be their final version for the game because they have released mini dayz 2
APK Link: http://canebeads.com/MDZPlus/MDZPlus.html
Info about the apk link
MINI DayZ Plus is UNOFFICIAL mod for MINI DayZ 1.
WORLD AND LOOT CHANGES
- New 5th island added.
- 5th island can be reached by passing bridge from 4th island, bridge is separated level.
- New drivable vehicle added: Military Humvee.
- Have mounted Machinegun that uses newly added 308 ammo.
- Most durable car from all.
- Can be found only on islands 4 and 5.
- New map location added: Swamp. Contains areas that slows down player. Blackberry grows only here.
- New map location added: roadside Bar.
- New map location added: Military headquarters. Big base where new drivable vehicle can be found.
- More variants of crossroad blocks added.
- 3 new secret locations added.
- Secret locations, helicopter crash sites and broken military jeeps now appears on minimap when found.
- Sunset and Dawn effects added.
- New Blackberry bush added. It grows on swamps.
- Hospital building now always contain at least one healing item.
- Sewing kit now can be found in garages and barns.
- Loot spawn chances was little bit reworked.
- Military zombies now spawns next to helicopter crash sites.
- New gear items added: Apron, Crossbody bag, Pilot helmet.
- Some outerwears and pants now provide armor too.
- Gear gets less damage from attacks.
- New items added: Molotov cocktail, Flaregun, 308 Ammo., IV Kit, Sharpening stone, M203 and GP-25 grenade launchers, AK Grip, Rail Grip, Map notes, Scout book, Canvas, Blackberry, Adrenaline.
- Energy drink effect now lasts for 60 seconds.
- Raincoat now removes rain penalty when player outside of building.
- Tetracycline when used now not only heals sickness but also grants immunity from it for 3.5 ingame hours.
- Gear now destroys completely when ruined.
- New construction recipe "Loot Stash" added: Made from Canvas and Wood piles. Creates small area where loot can be dropped to stay consistent. Can be destroyed by enemies.
- Molotov cocktail now can be crafted from flare and whiskey
- Civilian tent now can be rolled back to wearable item.
- Canvas item can be crafted from 2 burlap sacks.
- Hoodie and Dress now can be teared into rags
- Tools for planting plants now degrades faster in process.
- Self planted crops now produce less vegetables.
- New zombie: Riot police, tough guy, drops 9x18 ammo when killed
- New zombie: Jumper, able to jump on long distances to attack player.
- New zombie: Acid spitter, able to spit acid on player.
- New zombie: Seeker, able to dodge player gunshots, always causes bleeding on attacks.
- Acid from acid zombies now will destroy your planted crops.
- Tank zombie now have additional type of attack - throw rock.
- Tank zombie attacks now cant be blocked with melee weapons.
- Screamer zombie now have a chance to drop medical item upon death.
- Tools for planting plants now degrades faster in process.
- Self planted crops now produce less vegetables.
- Player now can deal headshot attacks to humans too.
- Friendly survivor now will not follow you if you have negative karma.
- Player now can command stop\follow to Friendly survivor.
- Friendly survivor weapons setups was rebalanced.
- Bandits groups now can have camps on the roads.
- Ne types of bandit group members added: Novices and Bosses.
- Neutral groups now talk small phrases to player when meet him.
- Player now able to attack neutral groups with melee weapons when they hostile.
- Some Neutral group members can give free items to player if his Karma is +100.
- Added new rare albino Deer.
- Regular deers provide less steaks.
- New melee weapon added: Katana. Need to be unlocked first.
- Sword and Katana can chop down trees.
- Axes worn out faster when chopping down trees.
- New ranged weapon added: AN-94, assault rifle that shots 2 round bursts.
- New ranged weapon added: Deagle. Need to be unlocked first.
- One more secret ranged weapon added, can be found on secret location only.
- New attachments added: Raid grip and AK grip. Can be mounted on corresponding weapons to reduce maximum recoil.
- New attachments added: Underbarrel grenade launchers M203 and GP-25 and ammo for them. Can be mounted on corresponding weapons to add ability shoot grenades.
- Underbarrel grenade launchers have "safe" range - it will not shoot if its an obstacle in front of player or target is too close.
- All non silenced weapons now louder for enemies(bigger area in which zombies attracted on shot).
- Shooting and reloading sounds was reworked.
- Madsen now degrades quicker when shooting.
- Increased default spread to some ARs, SMGs and pistols.
- RDS scope now can be mounted on Mosin, SKS, Sporter, Crossbow and SVD
- LRS scope now can be mounted on Sporter and Crossbow
- ACOG scope now can be mounted on Crossbow
- PSO scope now can be mounted on Bizon
- More boxes with loot now spawns in bunker.
- Bunker level now have ventilation shafts in floor and walls. Zombies can jump out from some of them.
- Bunker entrance now have lights showing if its avaliable.
- When player tries to get in bunker which not yet reloaded - he will see timer of how much time left till open.
- Ambient sounds added when plauer in bunker.
- Landmines, claymores and beartraps now can be used in bunker.
- XP now not grows by itslef, its only given as a reward for certain actions:
- Killing enemies.
- Looting car trunks.
- Finishing quests from neutrals.
- Looting car trunks.
- Finding secret locations.
- Finding helicopter crash sites or military Humvees.
- Reaching next island. - All skills was reworked and now have 2 tiers. Each tier giving additional bonus.
- XP cost for skills now progressive - each next upgrade will require more XP.
- Ability to sleep - you can sleep under roof at nightime to skip the night. You should be in good fed confition to do so.
- You can check information about items in inventory (tap on "!" icon in item actions menu).
- New difficulty "Legend" - same as veteran but minimap have "fog of war" from start and need to be explored.
- Auto stack function added - when stackable item picked it will be stacked with existing ones in inventory.
- Player Armor value now can be seen in UI next to HP.
- Weapons reloading progress, attack cooldowns and some player actions progress now visible as a bar above character.
- You can now cancel Quest from neutral group if you dont want to finish it.
- Throwables was reworked, now it flies slower.
- 4 new unlockable playable characters added.
- IDDQD?
- Fixed speed glitch related to energy drink and barbwire.
- Tank zombies not despawning over time fixed
- Fixed issue when multiple bandits or neuts was unable to shoot at same time.
- Fixed issue when crowd of zombies was dealing damage as one zombie.
- Loot now will not despawn inside bunker overtime, when player raiding it.
- Fixed issue when camp attackers was spawning outside of map.
- When vest is ruined one item was lost completely - fixed
- Fixed nutrition values for small and big fish.
- Fixed issue when loot near helicopters was despawned before player encounter it.
- Fixed issue when player was able to squeeze through left wall of horizontal barracks.
- Fixed ability to tear any item into rags.
- Fixed Night "Blink" at 00:00
- Spinning(Rod) gets 0 condition when dropped Fixed.
- Fixed transparent night when moving between islands.
Have you tried any cheat engines?:
No -> I dont know how to use cheat engines
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