How to get case 3: revert to case 4
in lgl mod menu??
This my code:
and this my code switch:
and how do you get case 3 to return to a value of 4??
because the value of 3 cannot be hacked, the game will crash
in lgl mod menu??
This my code:
C++:
OBFUSCATE("0_CollapseAdd_Spinner__MaxCoin, MAX DIAMOND, MAX TOKEN, MAX CARD"),
and this my code switch:
C++:
switch (featNum) {
case 0:
switch (value) {
case 0:
sliderValue = value;
break;
case 1:
sliderValue = value;
break;
case 2:
sliderValue = value;
break;
case 3:
if(value >= 4){
sliderValue = value;
break;
}
}
break;
because the value of 3 cannot be hacked, the game will crash