welcome the problem is after i dumped the offsets i open game guardian to patch some functions in free fire so i used this script:
this script patch a bool function to just return true or false when called but the functions never get patched.
ex: in dump there is CanOpenParachuting function in player class --> public bool CanOpenParachuting(float \u0081}x[tOF) .
i patch to return true always like this: patch8bytes( 0x91EDE4 , -476053503) .
but it is never patch any help.
Code:
gg.setVisible(false)
gg.toast('-=[ PATCHING ]=-')
function patch8bytes(pAddress, pValue)
local soBase = gg.getRangesList('libil2cpp.so')[1].start
gg.addListItems({
[1] = {
address = soBase + pAddress,
flags = gg.TYPE_DWORD,
value = pValue,
freeze = true
}
})
gg.addListItems({
[1] = {
address = soBase + pAddress + 4,
flags = gg.TYPE_DWORD,
value = -516948194,
freeze = true
}
})
gg.removeListItems(gg.getListItems())
end
patch8bytes( 0x91EDE4 , -476053504)
gg.toast('-=[ COMPLETE ]=-')
os.exit()
this script patch a bool function to just return true or false when called but the functions never get patched.
ex: in dump there is CanOpenParachuting function in player class --> public bool CanOpenParachuting(float \u0081}x[tOF) .
i patch to return true always like this: patch8bytes( 0x91EDE4 , -476053503) .
but it is never patch any help.