Solved Radar hack HUD

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EpicCode

1/3 Games Approved
Ok so I'm dealing with a radar that is a small circle up in the top corner. Objects only appear in it as they actually come into your players view. I want all the objects on the map to show in it at all times. What is the best approach to this. I have something called GetMapRadius() which is a float that I've went from low to high values with very undesirable results due to scaling.

I've also tinkered with GetMaxRadarDistance() which seems to do nothing.

The main thing I really need is hideOutOfRadius() which is a Boolean but unfortunately is a field offset.

Any help or advice from anyone who has modified huds and radars...? Before anyone asks this game is unhookable which kills adding in any custom code.
 
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