As requested.
This code read unity asset binary and get strings of unity version
This code read unity asset binary and get strings of unity version
C#:
using System;
using System.IO;
using System.Text;
C#:
string UnityVersion(string file)
{
try
{
BinaryReader br = new BinaryReader(File.OpenRead(file));
string hex = null;
for (int i = 0x14; i <= 0x1f; i++)
{
br.BaseStream.Position = i;
hex += br.ReadByte().ToString("X2");
}
br.Close();
var bytes = new byte[hex.Length / 2];
for (var i = 0; i < bytes.Length; i++)
{
bytes[i] = Convert.ToByte(hex.Substring(i * 2, 2), 16);
}
string str = Encoding.ASCII.GetString(bytes);
var strs = str.Split('.');
// Logs("Got unity version");
return strs[0] + "." + strs[1];
}
catch (Exception ex)
{
//Logs("Error: Couldn't get unity version. " + ex.Message);
return "";
}
}