ThePerplexedOne
Platinian
This works:
This does not, and crashes my game on start:
Am I missing something here? It literally looks the exact same on the github repo: Android-Mod-Menu/Main.cpp at master · LGLTeam/Android-Mod-Menu
C++:
const char *features[] = {
OBFUSCATE("Collapse_Add Currency"), //Not counted
OBFUSCATE("CollapseAdd_SeekBar_Amount_1_1000000"),
OBFUSCATE("CollapseAdd_Button_Add Nether"),
OBFUSCATE("CollapseAdd_Button_Add Souls"),
OBFUSCATE("CollapseAdd_Button_Add Blood"),
OBFUSCATE("CollapseAdd_Button_Add Hearts"),
OBFUSCATE("CollapseAdd_Button_Add Pumpkins"),
OBFUSCATE("CollapseAdd_Button_Add Cookies"),
OBFUSCATE("CollapseAdd_Button_Add Coffins (Normal)"),
OBFUSCATE("CollapseAdd_Button_Add Coffins (Faction)"),
OBFUSCATE("CollapseAdd_Button_Add Shovels"),
OBFUSCATE("CollapseAdd_Button_Add Dust"),
OBFUSCATE("Collapse_Missions"),
};
This does not, and crashes my game on start:
C++:
const char *features[] = {
OBFUSCATE("Collapse_Add Currency"), //Not counted
OBFUSCATE("CollapseAdd_SeekBar_Amount_1_1000000"),
OBFUSCATE("CollapseAdd_Button_Add Nether"),
OBFUSCATE("CollapseAdd_Button_Add Souls"),
OBFUSCATE("CollapseAdd_Button_Add Blood"),
OBFUSCATE("CollapseAdd_Button_Add Hearts"),
OBFUSCATE("CollapseAdd_Button_Add Pumpkins"),
OBFUSCATE("CollapseAdd_Button_Add Cookies"),
OBFUSCATE("CollapseAdd_Button_Add Coffins (Normal)"),
OBFUSCATE("CollapseAdd_Button_Add Coffins (Faction)"),
OBFUSCATE("CollapseAdd_Button_Add Shovels"),
OBFUSCATE("CollapseAdd_Button_Add Dust"),
OBFUSCATE("Collapse_Missions"),
OBFUSCATE("CollapseAdd_Toggle_Unlock all stages"),
};
Am I missing something here? It literally looks the exact same on the github repo: Android-Mod-Menu/Main.cpp at master · LGLTeam/Android-Mod-Menu