Aight so I been tryna use Contains to get a player in an with an ID
I must be wrong about the way I’m using it cause I get this error
Does anyone know the right way to use it? Or a way I could fix what I got going on
This is the monoArray struct I’m using
template <typename T>
struct...
Does anyone know how to hook RPC methods in a pun2 game?
I tried setting a pointer to the RPC method in the PhotonView class to call a pun method but it didn’t do anything. No crash or anything.
I already have a lot of shit done for photon like kicking players and destroying their objects but I...
I was trying to make an ImGui playerlist, and I have the player list printing. I just don't know how to get the index of an item in the array to select, so that whatever I do only happens to that one player.
Im trying to get the playerlist...
here's the array struct, (found in some unity.h file on github)
template <typename T>
struct monoArray
{
void* klass;
void* monitor;
void* bounds;
int max_length;
void* vector [1];
int getLength()
{
return max_length;
}...
Im making a DLL mod menu that resembles the LGL menu because ive been seeing a lot of games I wanna mod that use DLL's, and I'm not a fan of the OnGUI look. I just want to add a scrollbar but everything I try crashes the app on launch. I wanted to do the scrollbar before I add the footer because...
So I wanted to change textures on a game, when I modified the shared assets i just compressed the extracted obb and changed the file extension, after the game wouldnt load. Any suggestions?
tools used:
7zip
Asset Studio
UABE
Paint.net
alright so I've been modding android to learn it. Today I tried setting a function pointer. Im using the lgl menu. Heres my pointer:
bool (*get_isMine)(void *instance) = (bool (*)(void *))getAbsoluteAddress(targetLibName, 0x914014);
bool test;
here is my hook:
void (*old_Update)(void...
So this happens to every unity framework game I try and mod, I can never hook anything without the game crashing. here's an example
(by unityframework I mean games that need to be dumped using the unityframework file, like among us or bullet force)
float(*old_speed)(void *_this);
float...
Hello, Im gonna show how to make a basic teleport mod. Isn't the best but its something :).
Step one is to add this header, you can either paste it in your tweak.xm or make a Vector3.h file, put it in the same folder as your tweak.xm and import it into your tweak.xm. Like this: #import...
I've been on many forums and mostly found that I need the enemy's position "get_position" . Are there any other functions I need? (I'm trying to use Mobeans ESP template to start off)
here's the info I got so far from forums:
Get screen locations of the players
Make boxes
Put it into a...
aight guys so this is my first post on dis account.
wanted to start off with something useful.
here are a bunch of templates for different function types plus a slider template.
float:
float(*old_@Function@)(void *_this);
float @Function@(void *_this){
if([switches...
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