Hii everyone, I hope y'all r having a good day, evening and night lol.
I need some help ://
1. Here I have hooked filed offset for "Loaded bullets which gives unlimited bullets" and "Recoil".
2. Here I've called the update offsets. Both have the same update offsets. Is this of any concern????
The class only had one update offset named as "UpdateBulletCounter" so I used it.
3. Lastly here are my cases.
Problems:- So, the things in facing is only loaded bullets is working and not the recoil. If u see where I've called out the update offset. When I put recoil over loaded bullets it works and vice-versa. But, both aren't working at the same time.
Note:- I've mentioned "loaded bullets and Recoil" as "bool PatchLoadedBullets = false, PatchRecoil = false; " as they are both toggle buttons.
Also the game works fine and doesn't crash.
If anyone has any solutions, plss help
Thanks for reading this and thanks for ur time.
Have a nice day!!!
I need some help ://
1. Here I have hooked filed offset for "Loaded bullets which gives unlimited bullets" and "Recoil".
2. Here I've called the update offsets. Both have the same update offsets. Is this of any concern????
The class only had one update offset named as "UpdateBulletCounter" so I used it.
3. Lastly here are my cases.
Problems:- So, the things in facing is only loaded bullets is working and not the recoil. If u see where I've called out the update offset. When I put recoil over loaded bullets it works and vice-versa. But, both aren't working at the same time.
Note:- I've mentioned "loaded bullets and Recoil" as "bool PatchLoadedBullets = false, PatchRecoil = false; " as they are both toggle buttons.
Also the game works fine and doesn't crash.
If anyone has any solutions, plss help
Thanks for reading this and thanks for ur time.
Have a nice day!!!