Recent content by HekaHeka709

  1. Help! Make object of a class

    Is it possible to make a object of a class? and no im not trying to use it as a instance of the class to hook Im just trying to replicate the c# function Player_player = new Player(this);
  2. Help! How to bypass the protection of the pairip verification?

    The protection checks signature, license and if im not mistaken it also checks if environment is rooted and other stuff
  3. Help! Help

    Don't hook the fields if hooking getter function works. getter function returns value from fields. setter function set value to a field. To understand more clear public int get_coin() { return this.<_coinCount>k__BackingField; } public void set_coin(int value) {...
  4. Help! Help!, How to call a void with button ?

    Does it crash or anything? Does it show the toast? I don't see mistakes here.
  5. Help! void

    No, LocalStore is NULL because it's not initialized. I suppose that you're trying to hook field in LocalStore through Update function outside the LocalStore class. To fix your hook initialize LocalStore before hooking the field void *LocalStore; //DECLARING A GLOBAL VARIABLE void...
  6. Help! Have some problems in Mod menu

    It tells you the problem. Just read
  7. Help! Help

    Log everything starting from getting entities getting their health their position. If it's all normal, then the problem is the worldtoposition.
  8. Help! Help

    provide example
  9. Help! How To Dump Call Of Duty Mobile (IOS)

    Call of duty is not a good place to start modding
  10. Help! Using monoArray not hooking it <Help>

    Output it like you normally First loop through playerlist for (int i = 0; i < players->getLength(); i++) { auto currentPlayerBeningLooped = players->getPointer(); //THE SITE WOULDN'T LET ME ADD BRACKET JUST ADD OPENING BRACKET, INT VARIABLE NAME WHICH IS 'I' AND CLOSING BRACKET auto playerName...
  11. Help! Help in hooking

    I'm losing my mind and still can't figure out how to hook this can someone help me? I tried hooking this public ArrayList AvailableGuns() {} By many methods one is monoArray<void *> *(*GunArr)(); monoArray<void *> *_GunArr)() { If (instance!= NULL) { //HOOK GOES HERE } return...