// Dll : Assembly-CSharp.dll
// Namespace:
private sealed class <>c__DisplayClass42_0
{
// Fields
public StartBattleInfo theStartBattleInfo; // 0x10
public SceneData theScene; // 0x18
public Boolean isServerBattle; // 0x20
public Action`1 <>9__1; // 0x28
// Properties
// Methods
// RVA: 0x26bc638 VA: 0x767a26c638
public Void .ctor() { }
// RVA: 0x26bc640 VA: 0x767a26c640
internal Void <ProcessEnterPVPTest>b__0(StartBattleInfo inPlayerStartBattleInfo) { }
// RVA: 0x26bc808 VA: 0x767a26c808
internal Void <ProcessEnterPVPTest>b__1(StartBattleInfo inEnemyStartBattleInfo) { }
}