hi :)
first of all thank you for the mod
but i think we can get more out of it
take the original game for example, you have a mod with a menu that lets you:
god mode - all enemies spawn with 0 attack
damage multiplier - all friendly mercenaries spawn with a selected amount of attack
i get that the battles are server side, but there is a way i guess to set attack values of mercenaries
maybe see if the type of chest you get as a reward for a win (green, blue, purple, yellow) is controlled by the client
i know for a fact that the type of mercenary you get from a chest is controlled by the client, maybe the multiplier for chests is also controlled by the client (like the X2 copies when you have a triple mercenaries event running)
maybe you can control the time for the daily reward etc, like you skipped the time for opening the chests?