PMT FREE MOD Aether Gazer Ver. v0.290.26 Mod Menu APK | Dumb Enemy, NoCd Skill, Unlimited MP, Unlimited Dash

App-Architecture
ARM64 (arm64-v8a | 64-Bit)
Idk for me its not working, when I press engage and skip the dialogue and the loading screen is at 98% and then instead to start battle the game close itself with no error pop up, nothing.
I used that on LDplayer, and yes is rooted and luckypatched in game itself I can enter.
 
@DeathLantern for some reason when unlimited dash is on and the battle starts, the screen is frozen. I have to turn it off to unfreeze the screen. When i turn it on again, it only works for some modifiers. It doesn't work for S Ver, S Osiris, Oceanus etc. Last time I checked it worked for A Buzenbo. Unlimited MP doesn't work for every modifier. When No skill cool down is already on before I enter the battle, the skills are shown as 0 and white when the battle starts. It only goes away if I turn it off and turn it on again. Another problem is it doesn't show the proper versions of some skills. Like when you use regular S1 and S2 for S Osiris, Enhanced S1 and S2 isn't visually shown and it's stuck showing only the base forms of the skills, though you can press the skills (though they look to be in the base forms) to use the enhanced versions after using the base versions of the skills. When dawn is full, S Ver's S3 appears unusable though you can press S3 when the sword bar is fully glowing. I think other modifiers suffer similar issues when using the no skill cool down option as well
 

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@DeathLantern for some reason when unlimited dash is on and the battle starts, the screen is frozen. I have to turn it off to unfreeze the screen. When i turn it on again, it only works for some modifiers. It doesn't work for S Ver, S Osiris, Oceanus etc. Last time I checked it worked for A Buzenbo. Unlimited MP doesn't work for every modifier. When No skill cool down is already on before I enter the battle, the skills are shown as 0 and white when the battle starts. It only goes away if I turn it off and turn it on again. Another problem is it doesn't show the proper versions of some skills. Like when you use regular S1 and S2 for S Osiris, Enhanced S1 and S2 isn't visually shown and it's stuck showing only the base forms of the skills, though you can press the skills (though they look to be in the base forms) to use the enhanced versions after using the base versions of the skills. When dawn is full, S Ver's S3 appears unusable though you can press S3 when the sword bar is fully glowing. I think other modifiers suffer similar issues when using the no skill cool down option as well
You need to read to know what happen
 
You need to read to know what happen
I read your first post again. Turns out I missed out the part where you said to turn on the features inside the battle. My bad, I apologize. Though the problem is even when I turn on the features inside the battle, no skill cool down doesn't show the proper visuals for which skill I am using (is the base version of S1, S2, S3 of the enhanced version), unlimited dash and unlimited MP still doesn't work for every modifier.
 
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