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Open Request Animal Crossing: Pocket Camp C

Badutt

Solid & Active Platinian
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I'm so envious, I hope I can do this soon. So beautiful.
To my understanding from talking with @EmanYalpsid he should be able to add functionality to the save editor for the items as long as he has access to a save with them in the first place, so right now there's a path to that at least, though it is a tedious one from what @NoFearGG told me.

Hopefully, there ends up being a way to get the Sanrio villagers too.
 
I'll try asking random people with Sanrio stuff on Discord if they will share their save.
 
I followed your instructions for the installation and also followed the steps in the video, but I’m not sure which step went wrong, the modification wasn’t successful. What should I do?
try with 0x3FFFFF instead of 50000. also make sure you're searching on xa. settings in gg>select memory ranges(first yellow option). try changing the language to english in the same window, it doesn't take long.
 

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@EmanYalpsid Let's say the ACPC Savegame Editor comes reality, it will be for PC ill guess and it's still gonna require data transfer (account method)

Will it be open source? so that someone could pick it up and create an savegame editor.apk, wich allows people to directly edit there savegame on phone with no transfer needed.
 
I think maybe that's because 50000 is above the max value? afaik the max is 99,999 but I'm not 100% sure

someone might have already mentioned the max on an earlier page
ohhh yeah, something like that must be

really? That sounds great! I haven't been able to find the code that gives maximum for the moment, I'm very bad at hexadecimal
 
Was going to make it open-source. But I am not feeling it.
After looking at the current item data structure for so long, it will need so much janky code just to replace a single item.
And forget about adding an extra slot for items, there are so many random bits and bytes that I can't understand.

Here is how one of the item slots looks like:
1. Some random shit at the front
2. store 10 items
3. Some random shit in the middle
4. store 9 items (`A1 00 00 00` isn't even a valid item)
5. Some random shit at the end
6. Don't bloody know where is the last item

 
Maybe you could just make it so that the player can enter their own hex ID for now until we can all work together to compile a list of item IDs. I'm happy to play guessing game and slowly make an ID list.
I would also be happy to help! I have a few of the sanrio items from when I played. & I am also available to test save files if needed
 
So no save editor? Should we just use game guardian then if nofear writes a guide for it? If so, I will study my heart out/help people put sanrio items in their save with GG.
 

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