PMT FREE MOD Arknights: Endfield Ver. 1.0.13 Mod Menu APK | Damage Multiplier, Jump Multiplier, Unlimited Skill, Unlimited Ultimate & More

App-Architecture
ARM64 (arm64-v8a | 64-Bit)
Update: So actually, there’s an easier way to check if the damage multiplier is actually applied :D
You don’t really need to teleport anymore.

Here’s how I check it now:

  1. Go to the Operators tab
    Don’t touch the damage multiplier yet.
  2. Look at your operator stats.
    Under Strength / Agility / Intellect / Will, you’ll see:
    • Health
    • Damage (middle one)
    • Defense
  3. Now change your damage multiplier to something obvious so you can see the difference.
  4. Go to your Operator weapon tab and switch to any level 1 weapon.
  5. Go back to Operators Overview tab and check the Damage stat again.
Example:

  • Normal damage: 200 (This is how you will see your Operators normal damage without the damage multiplier)
  • Changing damage multiplier to 10
  • If it’s working, the damage will show 2000
If the level 1 weapon damage changes in the Operators Overview tab:

  • Switch back to your main weapon
  • Check the Damage stat again
  • If that changes too, then it’s finally applied
That’s it.
You don't need to use the switch level 1 weapon to an enemy to see if its damage change, you just need to look at the Operators Overview tab and see if the damage has actually change.
 
Update: So actually, there’s an easier way to check if the damage multiplier is actually applied :D
You don’t really need to teleport anymore.

Here’s how I check it now:

  1. Go to the Operators tab
    Don’t touch the damage multiplier yet.
  2. Look at your operator stats.
    Under Strength / Agility / Intellect / Will, you’ll see:
    • Health
    • Damage (middle one)
    • Defense
  3. Now change your damage multiplier to something obvious so you can see the difference.
  4. Go to your Operator weapon tab and switch to any level 1 weapon.
  5. Go back to Operators Overview tab and check the Damage stat again.
Example:

  • Normal damage: 200 (This is how you will see your Operators normal damage without the damage multiplier)
  • Changing damage multiplier to 10
  • If it’s working, the damage will show 2000
If the level 1 weapon damage changes in the Operators Overview tab:

  • Switch back to your main weapon
  • Check the Damage stat again
  • If that changes too, then it’s finally applied
That’s it.
You don't need to use the switch level 1 weapon to an enemy to see if its damage change, you just need to look at the Operators Overview tab and see if the damage has actually change.
Tbh i did not update the first version of the mod. No damage problem whatsoever from the first version.
 
"Successfully mass-produced these 3 end-game items, yay!"
1000016576.jpg

"How about extending the power grid to each mineral mine to balance the raw material input?" :pepe001:
 
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