Idk about Apple, but here's a 32 bit apk with il2cpp.
View attachment 518976
Ill let you know if I have any luck with your ipa :)
Show lib folder for this game
It is possible those things store in asset bundle, might be worth looking
You can use DevX to mod this game, lots of things show.I'm honestly stumped. I think the game might be using AOT compilation, but the feature wasn't introduced by unity until 2017. Anyone have any idea what could be hiding the methods?
I havent looked into it, just wanted to quickly show you that you can use DevX to view/edit the Monobehaviors and etc of the bundles inside the ipa. I'll leave the exploring to you, good luck!Oh word. Thanks for the reply man. I remember trying to get a crack of devx to work a while ago, but it never worked for me. I'll give it another try
By the way did you see anything about connectivity in the code? I'd totally understand if you didn't look too deep into it tho
Thanks manI havent looked into it, just wanted to quickly show you that you can use DevX to view/edit the Monobehaviors and etc of the bundles inside the ipa. I'll leave the exploring to you, good luck!
I havent looked into it, just wanted to quickly show you that you can use DevX to view/edit the Monobehaviors and etc of the bundles inside the ipa. I'll leave the exploring to you, good luck!
btw btw, could you explain to me real quick why I can't see the statements under the functions? Is it just something that can't be retrieved in de-compilation for IOS games?
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Hello, I have projects source code game unlink function libil2cpp because I have a different problem with the existing tutorial?I havent looked into it, just wanted to quickly show you that you can use DevX to view/edit the Monobehaviors and etc of the bundles inside the ipa. I'll leave the exploring to you, good luck!
Please create an own question thread for your question.Hello, I have projects source code game unlink function libil2cpp because I have a different problem with the existing tutorial?
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