PMT FREE MOD Blue Protocol: Star Resonance Ver. 1.0.28826 Mod Menu APK | AttackSpeed Multiplier, MoveSpeed Multiplier, LongJump Multiplier, God Mode & More

Post number 135 has been selected as best answered.

App-Architecture
ARM64 (arm64-v8a | 64-Bit)
@DeathLantern

First of all, thank you for providing such an amazing mod for free.
However, as others have mentioned, God Mode does not activate in all situations.

Also, when you increase the attack speed, the cast speed becomes faster as well — but at the same time, enemies’ casting (AoE) and attack motions also speed up equally, making it difficult to dodge.

I sincerely hope this mod will be further improved and become a **VIP Mod** with the following additional features:

・Attack hit multiplier
・No skill cooldown (or faster cooldown speed)

*I understand that in Star Resonance, much of this is likely server-side, so it may be a difficult challenge.*
 
God mode works, but only on mobs and certain aoe attacks. It doesn't block every damage, especially one shot attacks. I uninstalled it for a bit and tried doing the same thing I was doing without the mod and yeah without the mod you really need a healer if you wanna afk in a high mob zone alone. The godmode blocks some boss aoe attacks so you can just chill and ignore them or you can pretend to dodge lol but if you fail, you don't take damage. You gotta figure out the attacks that gets blocked by yourself.
Once you reach level 40 you realize that God mode does not work, but that was to be expected. Being only visual, it can be a disadvantage to use it, as you can't find the best area to farm exp while AFK. You might leave your hero around mobs that hit hard, and if you return to the game in 30 minutes, you are dead.

As far as the speed multiplier goes, in many cases, it is actually a disadvantage to use it. If you look closely, in many instances, you will see the animation gets a speed up, but the actual number of damage ticks floating on top of a mob does not increase. You look like shooting 2 or 20 times faster but the server registers the regular number of attacks per second. Furthermore, some skills produce increased damage continuously for a number of seconds, the animation speeds up but the duration of the skill gets reduced so, during a longer fight, you end up doing LESS damage with the speed multiplier. This would even out if the attack speedup would influence skill cooldowns, but it does not.

Just enter the trials, you will get much better results without the attack speedup.

I think that any skill over time gets nerfed too much by the speed up, if there is a class that has only instant skills then saving time on the animation might prove to be an advantage. So far, I have tried only the marksman with wildpack specialization. Unfortunately, I can't benefit from the animation speed up.

What works beautifully and it provides an advantage are the walk on air and the attack range increase. What does not work, is attacking strong elites or bosses from up in the air, they ultimately kill you nonetheless, even if you look like being very far from them.
 
God mode works, but only on mobs and certain aoe attacks. It doesn't block every damage, especially one shot attacks. I uninstalled it for a bit and tried doing the same thing I was doing without the mod and yeah without the mod you really need a healer if you wanna afk in a high mob zone alone. The godmode blocks some boss aoe attacks so you can just chill and ignore them or you can pretend to dodge lol but if you fail, you don't take damage. You gotta figure out the attacks that gets blocked by yourself.
Once you reach level 40 you realize that God mode does not work, but that was to be expected. Being only visual, it can be a disadvantage to use it, as you can't find the best area to farm exp while AFK. You might leave your hero around mobs that hit hard, and if you return to the game in 30 minutes, you are dead.

As far as the speed multiplier goes, in many cases, it is actually a disadvantage to use it. If you look closely, in many instances, you will see the animation gets a speed up, but the actual number of damage ticks floating on top of a mob does not increase. You look like shooting 2 or 20 times faster but the server registers the regular number of attacks per second. Furthermore, some skills produce increased damage continuously for a number of seconds, the animation speeds up but the duration of the skill gets reduced so, during a longer fight, you end up doing LESS damage with the speed multiplier. This would even out if the attack speedup would influence skill cooldowns, but it does not.

Just enter the trials, you will get much better results without the attack speedup.

I think that any skill over time gets nerfed too much by the speed up, if there is a class that has only instant skills then saving time on the animation might prove to be an advantage. So far, I have tried only the marksman with wildpack specialization. Unfortunately, I can't benefit from the animation speed up.

What works beautifully and it provides an advantage are the walk on air and the attack range increase. What does not work, is attacking strong elites or bosses from up in the air, they ultimately kill you nonetheless, even if you look like being very far from them.
 
@DeathLantern there is an update between now and 5pm UK time.

So everything does work, I've tested attack speed comparisons on boss kills with 1x, 5x and 10x speed and it does speed up the kills.

Godmode does work but is abit hit and miss but I think that's only because some boss attacks are designed to 1 shot you and if you dont dodge the outcome is probably server sided.

Speed, jump, stamina and walk on air are all great.
 
God mode works, but only on mobs and certain aoe attacks. It doesn't block every damage, especially one shot attacks. I uninstalled it for a bit and tried doing the same thing I was doing without the mod and yeah without the mod you really need a healer if you wanna afk in a high mob zone alone. The godmode blocks some boss aoe attacks so you can just chill and ignore them or you can pretend to dodge lol but if you fail, you don't take damage. You gotta figure out the attacks that gets blocked by yourself.
Yes you are right it is a semi-god it does not block all attacks I do not understand people who say that it does not work the mod is excellent do not abuse too much I soloed the muku with a healer no problem when there are people on the world boss I pretend to dodge the attacks personally I activate the god mod and attack speed in X2 no worries I think it would just be missing the critical damage and the mod will be perfect 😁
 
So everything does work, I've tested attack speed comparisons on boss kills with 1x, 5x and 10x speed and it does speed up the kills.

Godmode does work but is abit hit and miss but I think that's only because some boss attacks are designed to 1 shot you and if you dont dodge the outcome is probably server sided.

Speed, jump, stamina and walk on air are all great.
Yes you are right play with attack speed X10 on the trial path to pass the levels, no problem before I could not pass it, the mod works very well
 
Once you reach level 40 you realize that God mode does not work, but that was to be expected. Being only visual, it can be a disadvantage to use it, as you can't find the best area to farm exp while AFK. You might leave your hero around mobs that hit hard, and if you return to the game in 30 minutes, you are dead.

As far as the speed multiplier goes, in many cases, it is actually a disadvantage to use it. If you look closely, in many instances, you will see the animation gets a speed up, but the actual number of damage ticks floating on top of a mob does not increase. You look like shooting 2 or 20 times faster but the server registers the regular number of attacks per second. Furthermore, some skills produce increased damage continuously for a number of seconds, the animation speeds up but the duration of the skill gets reduced so, during a longer fight, you end up doing LESS damage with the speed multiplier. This would even out if the attack speedup would influence skill cooldowns, but it does not.

Just enter the trials, you will get much better results without the attack speedup.

I think that any skill over time gets nerfed too much by the speed up, if there is a class that has only instant skills then saving time on the animation might prove to be an advantage. So far, I have tried only the marksman with wildpack specialization. Unfortunately, I can't benefit from the animation speed up.

What works beautifully and it provides an advantage are the walk on air and the attack range increase. What does not work, is attacking strong elites or bosses from up in the air, they ultimately kill you nonetheless, even if you look like being very far from them.

I use Shield Knight, and as a tank, I can say it works. Maybe not all the damage is negated, but it has been too useful for me as a tank.
 
Yes you are right it is a semi-god it does not block all attacks I do not understand people who say that it does not work the mod is excellent do not abuse too much I soloed the muku with a healer no problem when there are people on the world boss I pretend to dodge the attacks personally I activate the god mod and attack speed in X2 no worries I think it would just be missing the critical damage and the mod will be perfect 😁
Yeah and I also love the no stamina cost because it works for you know the parkour jumps so you can literally jump around without worrying about stamina (I don't use the long jump to not accidentally stand out lol). Really great for traversal, faster than mounts with the no stamina mod taking away it's one disadvantage. These mods aren't anything crazy op but they're really nice mini quality of life stuff I guess you can call it. The flight also helped me in the canyon or whatever that area is called, it made it easier to get to the tp points because I kinda got lost ngl.
 
Tags Tags
adventure blue protocol: star resonance blue protocol: star resonance cheat blue protocol: star resonance hack blue protocol: star resonance mod mmorpg

Similar threads

Back
Top Bottom