Hello, I bypassed the anti-cheat in one game and I had a problem using ByNameModding and KittyMemory. If I myself write the address to the start method, and make a patch through the PATCH method, then everything works perfectly and I bypass the anti-cheat, but if I look for the Start method through ByNameModding and specify it in PATCH instead of the address, PATCH gets a completely different address.
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