Tool Cheat Engine Advanced Tutorial: Disney Magic Kingdoms

Oye y sabes cómo puedo iniciar todo de nuevo? esque desde que me banearon por 14 dias desinstalo el juego de la PC y lo vuelvo a instalar pero me sigue apareciendo ese mensaje y no me deja entrar pero en el teléfono simplemente desinstale y volvi a instalar y empeze de nuevo pero en la PC no se reinicia me sigue apareciendo ese mensaje

Is the game linked to a gameloft account or fb account on your PC ? If that's the case, it will still be the same account if you uninstall/reinstall the game on your PC.
 
Section 4: TOKENS & BLUEPRINTS

A) TOKENS


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Tokens are used to Welcome and level up Characters , and enchant Attractions in the Kingdom. You can acquire Tokens by completing activities or collecting them from your Attractions. Some are harder to get than others, based on their rarity. Tokens have 5 levels of rarity: Common, Uncommon, Rare, Epic & Legendary. The drop rate is as follows:

Common (1 star) : drop rate 90%
Uncommon (2 stars) : drop rate 75%
Rare (3 stars) : drop rate 35%
Epic (4 stars) : drop rate 20%
Legendary (5 stars) : drop rate 10%


What this means is that even if you have your buildings and quests set to instant collect, it may take a while to get some items, especially the epic and legendary ones. So what I will show you in this section is how to swap items, in order to get ALL items at a drop rate of 90%.

In order to do that, we will replace some common items with the one(s) you're looking for. Here are a few examples of common items:

jessie_lasso
mickey_gloves
mickey_balloon
woody_ears_hat
scream_canister
jessie_ears_hat
mickey_ears_hat
walle_plant_symbol
lady_tremaine_ring
tinkerbell_fairy_dust

For a full list, check this page: Tokens

B) BLUEPRINTS

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Blueprints are used to enchant/upgrade attractions. Higher enchantment tiers offer a boost to Magic produced, and allow Attractions to drops a bigger variety of Character Tokens. Certain enchantment tiers unlock special benefits, like the ability of an Attractions to drop two Character Tokens at one time!

Just like tokens, there are 5 categories of blueprints: Common, Uncommon, Rare, Epic & Legendary.

Common blueprints are used to enchant attractions to level 1.
Uncommon blueprints are used to enchant attractions to level 2.
Rare blueprints are used to enchant attractions to level 3.
Epic blueprints are used to enchant attractions to level 4.
Legendary blueprints are used to enchant attractions to level 5.

C) HOW TO SWAP ITEMS


Before going any further, you need to understand this: every token, blueprint, relic and so on can be found in Cheat Engine by making a search on the STRING value. Once you've found the string value you're looking for, you can ONLY REPLACE IT with a string value of the SAME LENGTH.

So what you must do is this:

* Decide which token/blueprint/relic you want to get.
* Find the string value for that particular item (TARGET ITEM).
* Find the string value of a common item with the SAME string length (SOURCE ITEM).
* Swap the string value of the SOURCE ITEM with the TARGET ITEM in Cheat Engine.
* Collect the TARGET ITEM from the building/quest as many times as needed.
* Undo changes once you're done collecting.

To help you finding items, don't forget to check the Disney Magic Kingdoms Wiki Fandom, it is really a fantastic source: Disney Magic Kingdoms Wiki

In this example, we will use one of the most Common Item in the game: Mickey Balloon.

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This common token can be obtained from various sources, including the following buildings: Mickey's Fun Wheel, Steamboat Willie and Walt Disney's Carousel of Progress (just please note that for the latest, the building must be at enchantment level 1).

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Before making any changes and in order to make things easier, it's always a good idea to place the buildings next to each other, so you can collect from all of them without having to scroll in your park. Also, make sure that those buildings are available for instant collect (as described above in section 1) before going any further.

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Now, start Cheat Engine and look for the following STRING value: mickey_balloon (all in lowercase)

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You will find about 200 results, but DON'T ADD THEM DIRECTLY to your address list. As usual, you MUST BE PATIENT, so go back to the game, perform a few actions and then make the next scan to refresh the list. Do this a few times until the list of addresses found doesn't change anymore, then copy the results to your address list.

View attachment 720649

Once that's done, you can now replace the results with the TARGET item you're looking for. Just remember that the STRING VALUE of this item MUST HAVE THE SAME LENGTH as the SOURCE ITEM (14 in this case). Luckily for us, some of the Rare/Epic items we need have exactly the same length, such as Rare Blueprint (blueprint_rare) and Epic Blueprint (blueprint_epic).
Let's start with the first one (blueprint_rare). Select all results in your address list and CHANGE them with the following String value: blueprint_rare

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Now go back to your game and if you click on the buildings listed above, you will see that the reward has been changed from Mickey Balloon to Rare Blueprint, so collect as much as you need :)

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Now that you've identified the string values that need to be changed, you can of course change them again to collect other items, for example the Epic Blueprint who also have the same length (14). Just go back to cheat engine, select the addresses in your list and change the value to blueprint_epic (all in lowercase).

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Go back to the game and if you click on the buildings, you will see that the reward has changed again, this time to Epic Blueprint, so go ahead and collect those :)

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Repeat the same operation as many times as you want, just remember to replace the TARGET item with a string value of the same length.
Once you have everything you need, don't forget to go back to Cheat Engine and replace the results with the original value (mickey_balloon in this case).

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Also, it is always a good idea to collect once more from the building(s) to avoid any issues after restarting the game, so make sure to do that as well :)

That's it for now. Obviously I can't list every item (there are thousands of them), but if you're looking for an item in particular, don't hesitate to leave a comment below and I'll do my best to help you :)
Hello, first of all, congratulations on your effort and the tutorial. With this tutorial I learned some interesting things, so I'm grateful. I confess that when I got to the gems part I got discouraged. It's not that difficult but it's the most time-consuming part, but I thank you for sharing this knowledge with everyone. I have some questions. Was this the only method that worked to get gems? I would particularly like to know how you discovered the (hard_currency)/(blueprint_rare) part lol. No need to say, I'm just curious. Does this method work in other games? Do you have other tutorials here? Do you know how to create Mod apk? Well, once again I thank you for the tutorial. I didn't finish it because I didn't have the patience, but I appreciate it!
 
Hello, first of all, congratulations on your effort and the tutorial. With this tutorial I learned some interesting things, so I'm grateful. I confess that when I got to the gems part I got discouraged. It's not that difficult but it's the most time-consuming part, but I thank you for sharing this knowledge with everyone. I have some questions. Was this the only method that worked to get gems? I would particularly like to know how you discovered the (hard_currency)/(blueprint_rare) part lol. No need to say, I'm just curious. Does this method work in other games? Do you have other tutorials here? Do you know how to create Mod apk? Well, once again I thank you for the tutorial. I didn't finish it because I didn't have the patience, but I appreciate it!

You're welcome. Getting gems really isn't difficult, you just need to be patient. There may be other methods to get them, but so far that's the only one I've found that works 100%. To answer you other questions, I like to play around with Cheat Engine, so when the 'usual methods' do not work (i.e. trying to change money/gems values directly), I always try other methods to get what I want. I haven't posted other tutorials here but maybe I'll do it for other games because even if most games are 'server sided', it is almost always possible to change some stuff - it's just a matter of patience and also luck sometimes. So yes, this method works with other games...and the reason I'm doing this with Cheat Engine is because I'm not a modder (even if there are some great tutorials for beginners here, but it's just not my thing).
 
You're welcome. Getting gems really isn't difficult, you just need to be patient. There may be other methods to get them, but so far that's the only one I've found that works 100%. To answer you other questions, I like to play around with Cheat Engine, so when the 'usual methods' do not work (i.e. trying to change money/gems values directly), I always try other methods to get what I want. I haven't posted other tutorials here but maybe I'll do it for other games because even if most games are 'server sided', it is almost always possible to change some stuff - it's just a matter of patience and also luck sometimes. So yes, this method works with other games...and the reason I'm doing this with Cheat Engine is because I'm not a modder (even if there are some great tutorials for beginners here, but it's just not my thing).
The part where you use: (hard_currency)/(blueprint_rare) is something interesting. Copying and pasting your tutorial works, but if I want to do this part in other games I would need to have more knowledge of this SCHEME (hard_currency), different from bytes which is almost a standard and I think it is easier to reproduce in other games. If you use this method in other games and post a tutorial here, let us know! Thanks
 
The part where you use: (hard_currency)/(blueprint_rare) is something interesting. Copying and pasting your tutorial works, but if I want to do this part in other games I would need to have more knowledge of this SCHEME (hard_currency), different from bytes which is almost a standard and I think it is easier to reproduce in other games. If you use this method in other games and post a tutorial here, let us know! Thanks

I've been using this method for a while now and it works in lots of games. I'm not 100% sure but I think the first time I used this method was about 20 years ago for the game Farmville 2 by Zynga...and as far as I know, it still works for this game. In modern games, the values are often crypted but strangely most of the time the items description isn't, which means that even if you can't modify the values, it is often possible to change what they refer to. If I find the time, I'll post another tutorial here (and I'll let you know when I post it).
 
Llevo un tiempo usando este método y funciona en muchos juegos. No estoy completamente seguro, pero creo que la primera vez que lo usé fue hace unos 20 años para Farmville 2 de Zynga... y, que yo sé, todavía funciona. En los juegos modernos, los valores suelen estar cifrados, pero curiosamente, la descripción de los objetos no lo está, lo que significa que, aunque no se puedan modificar, a menudo es posible cambiar su significado. Si tengo tiempo, publicaré otro tutorial aquí (y les avisaré cuando lo publique).
Hermano, ¿sabes si hay un truco con el juego de hay day con Cheat Engine?
 
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