Open Request Evo Defense: Merge TD

NyxBit

Solid & Active Platinian
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Game Name: Evo Defense: Merge TD

Google Play Store Link:

APK Link:

Cheat Requested:
  • Anything Possible
Have you tried any cheat engines?:
No -> I don't have any modding experience
 
Last edited by a moderator:
Upvote 34
They recently updated the game, and they made the use of Frida even harder now. It's going to take a while. If we are lucky enough, in one week I could verify if the one-hit and the gold one work.
They recently updated the game, and they made the use of Frida even harder now. It's going to take a while. If we are lucky enough, in one week I could verify if the one-hit and the gold one work.
Perfe bro, i hoppe yes.. do ur best! Even if is 1 hit is perfc
 
As I promised, I tried to mod the game this week, and surprisingly, I got good news, but not everything went as I expected. Before I start to announce all the points, this game keeps updating almost every week. That means I had to re-dump the files multiple times to analyze the anti-cheat protection. I didn't finish this work, but that is my plan.

Here is the bad stuff:
- This game has Lua files, which means that not every edit will work without modifying them too. This means I need extra time and more work.
- As I mentioned before, the game keeps updating, and even with a small change, I have to redump again.
- The major stats I found are server-side. Which means the mod (if I'm able to create it) will be a lot restricted. PS: This point is not verified 100% because I didn't find the Lua files yet and didn't go through all the source code.

Now the good news:
- Potentially: gold, damage, speed, and fort HP are modifiable client-side. Also, there might be a client-side validation bug in the 10-recruit system that was an old issue, but I will look deeper to see if it's been patched or not.
- The game will probably have a mod menu.
- I managed to dump all the files multiple times, which significantly saved my time.

The problem with this game, mostly, is the time I have to engage. This game has several server-side controls, which cause extra time to mod it.


In conclusion, I hope you will understand and wait till I am done with the mod.
 
As I promised, I tried to mod the game this week, and surprisingly, I got good news, but not everything went as I expected. Before I start to announce all the points, this game keeps updating almost every week. That means I had to re-dump the files multiple times to analyze the anti-cheat protection. I didn't finish this work, but that is my plan.

Here is the bad stuff:
- This game has Lua files, which means that not every edit will work without modifying them too. This means I need extra time and more work.
- As I mentioned before, the game keeps updating, and even with a small change, I have to redump again.
- The major stats I found are server-side. Which means the mod (if I'm able to create it) will be a lot restricted. PS: This point is not verified 100% because I didn't find the Lua files yet and didn't go through all the source code.

Now the good news:
- Potentially: gold, damage, speed, and fort HP are modifiable client-side. Also, there might be a client-side validation bug in the 10-recruit system that was an old issue, but I will look deeper to see if it's been patched or not.
- The game will probably have a mod menu.
- I managed to dump all the files multiple times, which significantly saved my time.

The problem with this game, mostly, is the time I have to engage. This game has several server-side controls, which cause extra time to mod it.


In conclusion, I hope you will understand and wait till I am done with the mod.
Thank you so much for all the effort you're putting to that, truelly a champion. Really appreciate that. Take all the time you need, keep us updated please.
 
Sözde mevcut gibi, bu hafta oyunu modlamaya çalıştım ve şaşırtıcı bir şekilde iyi haberler aldım, ancak her şeyi beklediğim gibi gitmedi. Tüm noktalar ayrılmadan önce, bu oyun neredeyse her hafta güncelleniyor. Bu da hile önleme korumasını analiz etmek için dosyaları birden fazla kez yeniden yedeklemenin anlamı geliyor. Bu yapılamadı, ama planım bu.

İşte kötü haberler:
- Bu oyun Lua dosyalarını içeriyor, ancak bu düzenlemenin dosyalarını değiştirmeden çalışılmayacağını gösteriyor. Bu da daha fazla zamana ve bakıma ihtiyaç duyulması anlamına geliyor.
- Daha önce de devam ettiği gibi, oyun sürekli güncelleniyor ve küçük bir değişiklik olsa bile tekrar dosya saklaması yapmak zorunda kalıyor.
- Bulduğum temel istatistikler sunucusu tarafında. Bu da demek oluyor ki (eğer yapılarısem) mod oldukça kısıtlı olacak. Not: Bu nokta %100 doğrulanmış değil çünkü henüz Lua yazmamıştım ve tüm kaynak kodlamayı inceledim.

Şimdi de iyi haberler:
- muhtemelen: altın, hasar, hız ve kalenin vereceği oy kendi adına değiştirilebilir. Ayrıca, 10 asker alma işlemi eski bir sorun olan, tarafın sürekli hatası olabilir, ancak bunun düzeltilip düzeltilmediğini daha ayrıntılı inceleyeceğim.
- Oyunda muhtemelen bir mod menüsü olacak.
- Dosyaların tamamını birden fazla kez yedeklemeyi başardım, bu da bana önemli miktarda zaman kazandırdı.

Bu oyunu en büyük sorunda oynamak için ayırmanız gereken zaman. Oyunun sunucu tarafında birçok kontrolü var ve bu oyunu değiştirmek için ekstra zaman gerekiyor.


Sonuç olarak anlayışlarınızı ve mod çalışmamı bitene kadar bekleyeceğinizi umuyorum.
Yardımınız için çok teşekkür ederim. Sadece bir şeyi değiştirmek veya yükseltmek bile büyük fark yaratır, altın veya sağlık, ne olduğu önemli değil, büyük bir mod gerekmiyor. Oyun son derece zor, para harcamadan ilerlemenize asla izin vermiyor; ya da Cheat Engine veya GG'de, tek bir hamle bile yeterli olur, ona vereceğiniz herhangi bir fikir GG veya CE'de yeterli olmaz.
As I promised, I tried to mod the game this week, and surprisingly, I got good news, but not everything went as I expected. Before I start to announce all the points, this game keeps updating almost every week. That means I had to re-dump the files multiple times to analyze the anti-cheat protection. I didn't finish this work, but that is my plan.

Here is the bad stuff:
- This game has Lua files, which means that not every edit will work without modifying them too. This means I need extra time and more work.
- As I mentioned before, the game keeps updating, and even with a small change, I have to redump again.
- The major stats I found are server-side. Which means the mod (if I'm able to create it) will be a lot restricted. PS: This point is not verified 100% because I didn't find the Lua files yet and didn't go through all the source code.

Now the good news:
- Potentially: gold, damage, speed, and fort HP are modifiable client-side. Also, there might be a client-side validation bug in the 10-recruit system that was an old issue, but I will look deeper to see if it's been patched or not.
- The game will probably have a mod menu.
- I managed to dump all the files multiple times, which significantly saved my time.

The problem with this game, mostly, is the time I have to engage. This game has several server-side controls, which cause extra time to mod it.


In conclusion, I hope you will understand and wait till I am done with the mod.
Thank you so much for your help. Just changing or strengthening one thing makes a huge difference, gold or health doesn't matter, a big mod isn't needed. The game is extremely difficult, it never lets you progress without spending a lot of money. I've spent money but it's not enough; if even a single move in Cheat Engine or GG was enough, grow in GG or CE. Any ideas would be great, you're doing a good job, good luck! thanks again....
 

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