Tutorial External Mod With Root + In-Game Offset Injector

Numark

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May 23, 2017
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So my modding ages is coming to an end, I have no time anymore. Anyways, this tutorial or you would like to call source code, is KMRite made by BryanGIG. Yes, it does need root. I don't know if you could run it in vmos, never even bothered trying.

This source is basically an In-Game Offset Injector. There's really nothing you need to do, all you have to do is compile the source in Android Studio.

When you compile, install the debug/apk, you will need to dump the game, find the offset, and we're gonna have to use hex values.

Once you open the debug, there will be a game package you need to input, an offset input, and a hex value input, then clicking inject.

You need to specify which game you're modding, if it's either ARMV-7 or ARM64 or you will result in a game freeze or crash.



This is a preview of the injector I did for Pixel Gun 3D.
Screenshot_20210606-233412847 (1).jpg



From what you have from mine is different, yes. You'll need to change the some codes inside MainActivity.kotlin

Inside the Logs:
If you get false, it means it's not working because you don't have root, or it's something else. If you get true, your mod will work.

A cool external source. You can use this for any game.


Preview of the injector:


Link: BryanGIG/KMrite


Hex Values (You Will Need This):

Credits to BryanGIG for making this and Jbro129 for making his LibInjector in the first place..
 

Numark

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May 23, 2017
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LOL xD
Hope your modding ages do not really end .
It's getting boring and tiring, I got my own stuff to do. Eventually some of us here will quit as well. I mean I would still do it, but we all got a future ahead of us ^-^