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Solved Features not working

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AASIM_456

Support
Staff member
Support
Hii everyone, I hope y'all r having a good day, evening and night lol.
I need some help ://

1. Here I have hooked filed offset for "Loaded bullets which gives unlimited bullets" and "Recoil".


2. Here I've called the update offsets. Both have the same update offsets. Is this of any concern????

The class only had one update offset named as "UpdateBulletCounter" so I used it.



3. Lastly here are my cases.

Problems:- So, the things in facing is only loaded bullets is working and not the recoil. If u see where I've called out the update offset. When I put recoil over loaded bullets it works and vice-versa. But, both aren't working at the same time.

Note:- I've mentioned "loaded bullets and Recoil" as "bool PatchLoadedBullets = false, PatchRecoil = false; " as they are both toggle buttons.

Also the game works fine and doesn't crash.
If anyone has any solutions, plss help

Thanks for reading this and thanks for ur time.
Have a nice day!!!
 
You only need to call update once. You don’t need 2 different ones to call the fields. You can put it in the same one like this for example since both the fields have the same update
C++:
void (*old_Update)(void *instance);
void Update(void *instance)
{
    if(Field1)
    {
       *(int *)((uint32_t)instance + 0x30) = 9999;
    }
   
    if(Field2)
    {
       *(int *)((uint32_t)instance + 0x34) = 9999;
    }
    return old_Update(instance);
}
 
Ooohhhh ohkk I'll try thnak u for ur time.
 
It worked!!!!!. Thanks for ur time and efforts.
 
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