Glad it worked
For creature xp, there's 2 methods you can use. The one that you are asking about (changing the timer) is easy to do, but can cause problems. you essentially search for the timer in memory (in seconds)
before you feed/bond and then change it to a lower number. For example, for bonding takes 12 hours, this is
43200 seconds. If you search for 43200 as a dword, you then
change all of the results to a low number such as 1. Then when you bond again the timer will only be 1 second. This change will reset after exiting and reentering the game.
That method is an older method that was used a few years ago. It works most times, but can cause crashes as some of the other 43200 results that you are editing could potentially be values that are unrelated to creatures. For that reason,
I don't recommend that method and instead recommend this second method.
There is a better method, which is slightly slower but is guaranteed to work and is a lot safer. Similar to how you can edit attributes, you can edit a creatures overall xp and then set it to a higher number. Using
the creatures tab in this guide, you can find the overall xp that your creature has and then change it to a higher number (but not too high).
I will use the
Abraxan as an example. Make sure that when you do this method, your creature still has feed and bond still available. You firstly want to search for your current xp as a dword. If you are level 1 it will just be the number show on screen. If you are a higher level you need the cumulative value, which is current xp + the xp of the previous levels. E.G. for abraxan if I was
level 4 affection with 100 xp, I use the guide (lines 167 downwards show all the xp per level for creatures) to work out that
level 1 is 102 xp,
level 2 is 128 xp, and
level 3 is 178xp. Therefore I add 102+128+178+100 and get
508. I
search for this as a dword. I then feed the creature to
gain 35 more xp, and then search for
543.
The search might have only 1 result at this point. If not, bond and get
11 more xp and then search for
554. There should be 1 result at this point. I then change this encrypted value to 2550 (which is max xp for that creature show between lines 82 and 137 in that guide). I generally set it to a number just below max so that next time I feed it, it naturally rolls over to max (as through memory editing I can tell that the game stores values over the max so doing it this way is less suspicious if JC checked the numbers).
If this is too complicated, I might be able to quickly record a video of it, but all my creatures are maxed so I would have to wait for my friends account before I do that.