Hello everyone, I don't understand much about moding. After reading the guides, I was able to gain knowledge on how to find and edit hex in il2cpp, but I cannot figure out how to set the value to a constant state "true"
The game has a stealth state, I understand that using HxD you need to find RVA = "0x9B2744" and set it to true
In HxD it looks like this.
But I can't figure out how to edit these lines so that they are:
1) was TRUE
2) did not change their state
Code:
// Token: 0x170003B1 RID: 945
// (get) Token: 0x06002625 RID: 9765 RVA: 0x0000CD98 File Offset: 0x0000AF98
// (set) Token: 0x06002626 RID: 9766 RVA: 0x00002050 File Offset: 0x00000250
public bool IsStealth
{
[Address(RVA = "0x9B2744", Offset = "0x9B2744", VA = "0x9B2744")]
[Attribute(Name = "CompilerGeneratedAttribute", RVA = "0x3F9820", Offset = "0x3F9820")]
get
{
return default(bool);
}
[Address(RVA = "0x9B274C", Offset = "0x9B274C", VA = "0x9B274C")]
[Attribute(Name = "CompilerGeneratedAttribute", RVA = "0x3F9830", Offset = "0x3F9830")]
set
{
}
}
The game has a stealth state, I understand that using HxD you need to find RVA = "0x9B2744" and set it to true
In HxD it looks like this.
But I can't figure out how to edit these lines so that they are:
1) was TRUE
2) did not change their state