Mtankan'Omogolo
Platinian
So I have recently been using IL2CPPAndroid template by rrosetta, because it is actually good...
I need help using hex patching with KittyMemory via the
It didn't work as I thought it would since I used it in the past in lgl mod menu 2.0 and 3.2, though I felt I should not just jump into conclusion as I believe it would not be added to the template while it actually doesn't even work..
So I am trying to use it with hex patching to patch this method with 1F 20 03 D5 C0 03 5F D6.
For this particular problem i need to use hex patching because it is the only working way making this work, than writing actual code..
If you have used it and made it work, please help, and any other insightful info would be appreciated!
// Namespace:
public class BattleEngine // TypeDefIndex: 1963
Methods//
// RVA: 0x2B12E78 Offset: 0x2B11E78 VA: 0x2B12E78
public void public ShowPopUpAfterMatch()
I believe I am doing something maybe...
I need help using hex patching with KittyMemory via the
It didn't work as I thought it would since I used it in the past in lgl mod menu 2.0 and 3.2, though I felt I should not just jump into conclusion as I believe it would not be added to the template while it actually doesn't even work..
So I am trying to use it with hex patching to patch this method with 1F 20 03 D5 C0 03 5F D6.
For this particular problem i need to use hex patching because it is the only working way making this work, than writing actual code..
If you have used it and made it work, please help, and any other insightful info would be appreciated!
// Namespace:
public class BattleEngine // TypeDefIndex: 1963
Methods//
// RVA: 0x2B12E78 Offset: 0x2B11E78 VA: 0x2B12E78
public void public ShowPopUpAfterMatch()
I believe I am doing something maybe...
