bringbackthepills
Platinian
Have a game Idol Party. Need to make autodance function. I found nothing related to dance in ill2cpp dump. As i understood functions related to dance are located in another lib. How can i find these offsets?
As i understood functions related to dance are located in another lib.
I am searching for functions related to dancing. I was searching lots of words (dance, accuracy, perfect and many others) and found nothing. Also i checked manually all the dump and i found nothing. It made me think that dance functions are not located in libil2cpp cos someone said that now some games locate certain features in another lib. If u have 5 mins, check dump plsWhat makes you think they are in another lib? If the game is using Unity all the code should be in libil2cpp.so.
The main question I have now is what are you searching for in the dump that doesn't give you any results?
lua
in the dump, I downloaded the game apk and there is a libxlua.so, maybe the game logic is in lua? This game has 2.24GB data to download... currently at 40.85% percent although the download speed is really inconsistent from this game.Ty bro, waiting for ur answerGive me a few and I will reply after having a proper look.
This game always slows to a crawl when downloading... it ends up jumping around between15kb/s and 900kb/s... It finally downloaded the 2.24 GB after an hour only for the game the say the download had failed and to restart the whole thing.....Ty bro, waiting for ur answer
Ty. Dont forget please, all hope on you :dAnyway when its finally sorted itself out I will have a look and reply to ya :)
Downloaded the 2GB data now on a real device twice and 2 emulators and everytime it finishes the download it says it failed....Ty. Dont forget please, all hope on you :d
// RVA: 0x1F5A1E0 Offset: 0x1F5A1E0 VA: 0x1F5A1E0
public static bool get_autoSimulation() { }
OR
[GeneratedByOldBindingsGeneratorAttribute] // RVA: 0x82CCA0 Offset: 0x82CCA0 VA: 0x82CCA0
// RVA: 0x1F80118 Offset: 0x1F80118 VA: 0x1F80118
public bool get_playAutomatically() { }
UnityEngine.Physics.get_autoSimulation();
UnityEngine.Animation.get_playAutomatically();
I uploaded a game: DropMeFiles – free one-click file sharing service
There is also a folder calledcom.xipu.cwqmx.tg/Lua/Game/GameManager.lua
com.xipu.cwqmx.tg/Lua/Game/Game/GamePlay.lua
com.xipu.cwqmx.tg/Lua/Game/Game/Dance
which has alot of difference DanceControllers which appear to be for different game modes?Thank you for the dump! So you are right, all game functions related to dance etc are located in .lua. So next question what can i do with it? First of all i thought i could just replace changed .lua. But i dont think its possible/im not sure how to do it. So what can i do?There is also a folder calledcom.xipu.cwqmx.tg/Lua/Game/Game/Dance
which has alot of difference DanceControllers which appear to be for different game modes?
To be honest we could do a tutorial on how to deal with lua but it has many variations and the process differ sometimesThank you for the dump! So you are right, all game functions related to dance etc are located in .lua. So next question what can i do with it? First of all i thought i could just replace changed .lua. But i dont think its possible/im not sure how to do it. So what can i do?
libil2cpp.so and global-metada.dat are from unity games, games made with the Unity Game Engine that first screenshot has libVPhoneGagaLib.so which is that virtual machine app, so yeah you wont find them files.The base problem is I am unable to find metadata and il2cpp.lib
Nó có hiệu quả không?tôi đã tìm thấy những thứ này
[MÃ] // RVA: 0x1F5A1E0 Độ lệch: 0x1F5A1E0 VA: 0x1F5A1E0
công khai tĩnh bool get_autoSimulation() { }
HOẶC
[GeneratedByOldBindingsGeneratorAttribute] // RVA: 0x82CCA0 Độ lệch: 0x82CCA0 VA: 0x82CCA0
// RVA: 0x1F80118 Độ lệch: 0x1F80118 VA: 0x1F80118
công khai bool get_playAutomatically() { }[/CODE]