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Help! how do i reset it to false when i change

alsya

Solid & Active Platinian
Original poster
Oct 21, 2021
80
19
8
unknown
how to do not freeze values in lgl mod menu?? do i have to remove the return value in the hook?

C++:
int (*old_UpdateHealth)(void *instance, int HP, int BASEHP);
int HealthUpdate(void *instance, int HP, int BASEHP) {
    if(instance != NULL && sliderValue > 1) {
        (int) sliderValue;
    }
    return old_UpdateHealth(instance, HP, BASEHP);
}
is it like that?? be a value not freeze??
 

Numark

Awesome Active Platinian
May 23, 2017
116
930
193
I'm not sure what you're doing here, but it's wrong. If you're trying to reset it, meaning setting the value to the original value. Just turn it off or set it back to default.

Again this is wrong.

I don't know what your slider is leading to, but it's not gonna work.

C++:
int (*old_UpdateHealth)(void *instance, int HP, int BASEHP);
your slider should only be returning the HP or BASEHP

old_UpdateHealth(instance, sliderValue, HP);

OR

old_UpdateHealth(instance, HP, sliderValue);
 
Reactions: alsya

alsya

Solid & Active Platinian
Original poster
Oct 21, 2021
80
19
8
unknown
[SEMBUNYIKAN][/SEMBUNYIKAN]
 

alsya

Solid & Active Platinian
Original poster
Oct 21, 2021
80
19
8
unknown
does it have to be like this? or use return??

Code:
void (*old_UpdateHealth)(void *instance, int HP, int BASEHP);
void HealthUpdate(void *instance, int HP, int BASEHP) {
    if(instance != NULL && sliderValue > 1) {
        old_UpdateHealth(instance,HP,sliderValue);
    }
    return old_UpdateHealth(instance, HP, BASEHP);
}