Help! how do i reset it to false when i change

alsya

Solid & Active Platinian
Original poster
Oct 21, 2021
80
18
8
unknown
how to do not freeze values in lgl mod menu?? do i have to remove the return value in the hook?

C++:
int (*old_UpdateHealth)(void *instance, int HP, int BASEHP);
int HealthUpdate(void *instance, int HP, int BASEHP) {
    if(instance != NULL && sliderValue > 1) {
        (int) sliderValue;
    }
    return old_UpdateHealth(instance, HP, BASEHP);
}
is it like that?? be a value not freeze??
 

Numark

Awesome Active Platinian
May 23, 2017
116
929
193
I'm not sure what you're doing here, but it's wrong. If you're trying to reset it, meaning setting the value to the original value. Just turn it off or set it back to default.

Again this is wrong.

I don't know what your slider is leading to, but it's not gonna work.

C++:
int (*old_UpdateHealth)(void *instance, int HP, int BASEHP);
your slider should only be returning the HP or BASEHP

old_UpdateHealth(instance, sliderValue, HP);

OR

old_UpdateHealth(instance, HP, sliderValue);
 
  • Like
Reactions: alsya

alsya

Solid & Active Platinian
Original poster
Oct 21, 2021
80
18
8
unknown
[SEMBUNYIKAN][/SEMBUNYIKAN]
Saya tidak yakin apa yang Anda lakukan di sini, tapi itu salah. Jika Anda mencoba mengatur ulang, berarti menyetel nilainya ke nilai aslinya. Matikan saja atau setel kembali ke default.

Sekali lagi ini salah.

Saya tidak tahu ke mana slider Anda mengarah, tetapi itu tidak akan berhasil.

C++:
int (*old_UpdateHealth)(void *instance, int HP, int BASEHP);
penggeser Anda seharusnya hanya mengembalikan HP atau BASEHP

old_UpdateHealth(instance, sliderValue, HP);

ATAU

old_UpdateHealth(instance, HP, sliderValue);
[/MENGUTIP]
Tbut i want to change the value only and no freeze
 

alsya

Solid & Active Platinian
Original poster
Oct 21, 2021
80
18
8
unknown
does it have to be like this? or use return??

Code:
void (*old_UpdateHealth)(void *instance, int HP, int BASEHP);
void HealthUpdate(void *instance, int HP, int BASEHP) {
    if(instance != NULL && sliderValue > 1) {
        old_UpdateHealth(instance,HP,sliderValue);
    }
    return old_UpdateHealth(instance, HP, BASEHP);
}