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Tutorial How to make mod menu for il2cpp and native games

ReyNoTeam

Platinian
Feb 22, 2020
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PlatinMods
di ponsel Android tidak berfungsi, ini logcat.

Tanggal Dibangun: 10/30/19
OpenGL ES Shader Compiler Versi: EV031.27.05.02
Cabang lokal :
Cabang Terpencil:
Cabang Terpencil:
Rekonstruksi Cabang:
2020-09-03 09: 54: 42.128 30654-30684 / uk.lgl.modmenu I / AdrenoGLES: Konfigurasi Bangun: SL 8.0.10 AArch64
2020-09-03 09: 54: 42.134 30654-30684 / uk.lgl.modmenu I / AdrenoGLES: PFP: 0x005ff112, ME: 0x005ff066
2020-09-03 09: 54: 42.163 30654-30684 / uk.lgl.modmenu W / Gralloc3: mapper 3.x tidak didukung
 

TheLGL

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Original poster
Skilled
Feb 19, 2020
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Still nothing useful, also I don't know what "doesn't work" means without details
Explain more and make a video about your problem
 

ReyNoTeam

Platinian
Feb 22, 2020
44
24
8
PlatinMods
[QUOTE = "TheLGL, pos: 1511319, anggota: 832058"]
Masih tidak ada yang berguna, juga saya tidak tahu apa artinya "tidak berfungsi" tanpa detail
Jelaskan lebih lanjut dan buat video tentang masalah Anda
[/MENGUTIP]
Terima kasih Pak
 

TheLGL

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Feb 19, 2020
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just replace libName with your target lib for example

Code:
hexPatches.Patches1 = MemoryPatch::createWithHex( "libgamesdk.so", string2Offset(OBFUSCATE_KEY("0x123456", '-')), OBFUSCATE("00 00 A0 E3 1E FF 2F E1"));

hexPatches.Patches2 = MemoryPatch::createWithHex( "libgame.so", string2Offset(OBFUSCATE_KEY("0x123456", '-')), OBFUSCATE("00 00 A0 E3 1E FF 2F E1"));
 

Raebydett

Awesome Active Platinian
Jan 20, 2020
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Im wondering how to call more than 5 hexPatches in 1 toggle, able to do with hooking but not patches
 
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