// attributes: thunk
int __fastcall set_godmode_recaller(int a1)
{
return set_godmode(a1);
}
__asm {
LDR R12, =(set_godmode+1 - 0x6680B4)
};
What do you mean? What should I do?put your thread on tutorial
Said the user with 0 contributions and who probably hasn't even taken the first steps into modding.wtf? why all moders mod only easy games based on unity!?
Why is no one going to modify completely different engine??????
I registered on this forum just to find out how to call the functions of the game not on the unity /unreal engine. the fact that I created an account recently and have absolutely nothing does not mean that I am a complete noob in modding and that I know nothing about the world of modding. after searching the forum for answers to my questions about functions not in unity, I did not find anything current. To go to the "damage" function at its address/hex and replace the number 9999 with hex is a dubious solution, and more like a patch. I need to call the function and pass my parameters to it, and not the usual hex replacement.Said the user with 0 contributions and who probably hasn't even taken the first steps into modding.
I guess you haven't looked enough? There's even VIP mods in our collection in whgich the game uses a custom engine that has nothing to do with unity
I've studied the patches. I have studied memory management completely through GG and scripts. I studied the work of the injector with memory in C++. I've learned quite a lot in a year of constant searching. As soon as I register, you immediately start hating me.Said the user with 0 contributions and who probably hasn't even taken the first steps into modding.
I guess you haven't looked enough? There's even VIP mods in our collection in whgich the game uses a custom engine that has nothing to do with unity
wtf? why all moders mod only easy games based on unity!? Why is no one going to modify completely different engine??????
As soon as I register, you immediately start hating me.
I registered on this forum just to find out how to call the functions of the game not on the unity /unreal engine. the fact that I created an account recently and have absolutely nothing does not mean that I am a complete noob in modding and that I know nothing about the world of modding. after searching the forum for answers to my questions about functions not in unity, I did not find anything current.
I've studied the patches. I have studied memory management completely through GG and scripts. I studied the work of the injector with memory in C++. I've learned quite a lot in a year of constant searching. As soon as I register, you immediately start hating me.
if I answered rudely for you, then I apologize. I've just been sitting for days and nights in search of calling game functions without crash and all to no availYou harvest what you sow.
That's why I said "probably".
As far as I am aware, you pointed towards all the modders, complained "why all moders mod only easy games based on unity!? Why is no one going to modify completely different engine?????? " in a thread inside the modding questions and discussion; moreover this was done by new account with 0 background and 0 positive contributions to the forum.
And when someone answers you back in a similar tone, you claim you're being "hated".
Sorry pal, your post was clearly toxic and even flaggable as spam. There were many ways to set foot in our community, and you chose one of the wrong ones.
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