__attribute__((constructor))
void lib_main() {
pthread_t ptid;
pthread_create(&ptid, NULL, hack_thread, NULL);
}
Ask dev of Zygisk-ImGui-Menuwhy imgui lookin like dat?
yep, need to rename to libtest.soI need to rename my lib to libtest? When I do it ant install without zipalign in installs but menu don't shows, but then I zipalign, it crashes
So... What is the problem why it doesn't worksyep, need to rename to libtest.so
Without logcat, I don't know why it doesn't work. Does my app work normally without replacing lib?So... What is the problem why it doesn't works
Maybe change in .gradle file? I haven't got into Zygisk module muchHi im a Silent fan
How can i target 32bit on Zygisk IMGUI template?
cause when i install the module no imgui showing in the 32bit game. thanks
Please bare im just new in modding <3
Maybe change in .gradle file? I haven't got into Zygisk module much
You mean the menu is too big?thanks im gonna try find a way causei have issue in 64bit game the screen of the game is get bigger
in short (the touch of screen is normal but the size of screen is big)
yesYou mean the menu is too big?
Afaik, it is difficult to automatically adjust the DPI of the menu but you can adjust it manually to fit for your phone :)
How do you change the buttons and all of that in the photo.Afaik, it is difficult to automatically adjust the DPI of the menu but you can adjust it manually to fit for your phone :)
I didn't change anything, I used the source from GitHub - fedes1to/Zygisk-ImGui-Menu: A template for an ImGui menu using ZygiskHow do you change the buttons and all of that in the photo.
I didn't change anything, I used the source from zygisk
I didn't change anything, I used the source from zygisk
YesAlso isn't a magisk module?
The exact same? You didn't touch nothing and implanted the lib?
So where should I add the contrusctorYes
Nope, other than just lib_main() code I mentioned above. Maybe because I was using emulator with res 1280x720, 240 DPI
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